Fix a bug in GameMode EndPlay
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@@ -357,6 +357,7 @@ void ALuprexGameModeBase::InitializeGlobalState()
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void ALuprexGameModeBase::EndPlay(const EEndPlayReason::Type EndPlayReason)
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void ALuprexGameModeBase::EndPlay(const EEndPlayReason::Type EndPlayReason)
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{
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{
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ResetToInitialState();
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ResetToInitialState();
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Super::EndPlay(EndPlayReason);
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}
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}
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int64 ALuprexGameModeBase::GetPlayerId() {
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int64 ALuprexGameModeBase::GetPlayerId() {
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