Working on CommonUI conversion. Need to stop using SetAnchorsInViewport as way to position widgets, so now implementing new thing using GridPanels.
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@@ -82,3 +82,6 @@ UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.
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+CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
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+CollisionChannelRedirects=(OldName="Clickable",NewName="LookAtDetection")
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[/Script/Engine.Engine]
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GameViewportClientClassName=/Script/CommonUI.CommonGameViewportClient
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