Can now use /CPL to reload lua source
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@@ -249,6 +249,9 @@ public:
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// Construct a streambuffer that reads from an external block of bytes.
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StreamBuffer(const char *s, int64_t len);
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// Construct a streambuffer that reads from an external block of bytes.
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StreamBuffer(const std::string &data);
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// Delete a StreamBuffer.
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~StreamBuffer();
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