Refactoring ue-wingman to be a command-line only tool

This commit is contained in:
2026-05-13 21:36:40 -04:00
parent ff9c045c8e
commit e0d45cc1db
39 changed files with 533 additions and 866 deletions

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@@ -25,7 +25,7 @@
- `Docs/` — Documentation.
- `Config/` — Unreal config files
- `EnginePatches/` — Custom engine modifications
- `Plugins/UEWingman/' - An MCP that gives you control over the unreal editor.
- `Plugins/UEWingman/` - A plugin that gives you control over the unreal editor. Drive it from bash via `python3 Plugins/UEWingman/ue-wingman.py <Command> key=value ...` (values starting with `[` or `{` are parsed as JSON).
- `../integration.UE/` - the unreal engine source tree
## Coding Conventions