Refactoring ue-wingman to be a command-line only tool
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- `Docs/` — Documentation.
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- `Config/` — Unreal config files
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- `EnginePatches/` — Custom engine modifications
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- `Plugins/UEWingman/' - An MCP that gives you control over the unreal editor.
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- `Plugins/UEWingman/` - A plugin that gives you control over the unreal editor. Drive it from bash via `python3 Plugins/UEWingman/ue-wingman.py <Command> key=value ...` (values starting with `[` or `{` are parsed as JSON).
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- `../integration.UE/` - the unreal engine source tree
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## Coding Conventions
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