Invoke can now only invoke method in class 'invoke', likewise for 'probe'

This commit is contained in:
2026-06-03 17:03:07 -04:00
parent 6658fb7940
commit e9c562eee5
12 changed files with 121 additions and 142 deletions

View File

@@ -43,9 +43,6 @@ bool UlxViewportClient::TryBringToFront(const FWidgetPath &Path)
bool UlxViewportClient::InputKey(const FInputKeyEventArgs &EventArgs)
{
UE_LOG(LogLuprexIntegration, Display, TEXT("UlxViewportClient::InputKey key=%s event=%d"),
*EventArgs.Key.ToString(), (int32)EventArgs.Event);
// Only act on left mouse button presses that bubbled up to the
// viewport unhandled. If the click landed on a descendant of a
// top-level widget in the root canvas, bring that top-level widget