Invoke can now only invoke method in class 'invoke', likewise for 'probe'
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@@ -29,9 +29,10 @@
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--
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----------------------------------------------------------------
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makeclass('engio')
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makeclass('probe')
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makeclass('invoke')
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function engio.gethotkeys()
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function probe.gethotkeys()
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local class = tangible.getclass(place)
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-- if the tangible doesn't have a 'lookhotkeys' function, do nothing
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@@ -48,7 +49,7 @@ function engio.gethotkeys()
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return keys
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end
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function engio.presshotkey(pressed)
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function invoke.presshotkey(pressed)
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local class = tangible.getclass(place)
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-- if the tangible doesn't have a 'lookhotkeys' function, do nothing
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@@ -1,6 +1,7 @@
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makeclass("world")
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makeclass('world')
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makeclass('login')
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makeclass("engio")
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makeclass('probe')
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makeclass('invoke')
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makeclass('cube')
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makeclass('sphere')
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@@ -23,7 +24,7 @@ function world.init()
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login.init()
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end
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function engio.move(action, xyz, facing)
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function invoke.move(action, xyz, facing)
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-- todo: sanity check the parameters.
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tangible.animate{tan=actor, anim={action=action, interactive=true, xyz=xyz, facing=facing}}
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end
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@@ -54,7 +55,7 @@ function sphere.lookhotkeys(add)
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end
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function engio.getlookat()
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function probe.getlookat()
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local class = tangible.getclass(place)
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-- if the tangible is not of any class, return empty string.
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@@ -29,9 +29,10 @@
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--
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----------------------------------------------------------------
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makeclass('engio')
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makeclass('probe')
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makeclass('invoke')
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function engio.getmenu()
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function probe.getmenu()
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local class = tangible.getclass(place)
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-- if the tangible doesn't have a 'lookmenu' function, do nothing
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@@ -47,7 +48,7 @@ function engio.getmenu()
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return items
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end
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function engio.pressmenu(label)
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function invoke.pressmenu(label)
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local class = tangible.getclass(place)
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-- if the tangible doesn't have a 'lookmenu' function, do nothing
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