Move some utility functions from Blueprint to C++

This commit is contained in:
2024-10-15 16:17:44 -04:00
parent 25dd7cabcb
commit ecbca6e5a2
5 changed files with 57 additions and 7 deletions

View File

@@ -8,7 +8,7 @@ public class Integration : ModuleRules
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "Sockets", "Networking" });
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "Sockets", "Networking", "EnhancedInput" });
PrivateDependencyModuleNames.AddRange(new string[] { });