Migrated engine to using dlmalloc through eng::
This commit is contained in:
@@ -1,12 +1,13 @@
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#include "wrap-sstream.hpp"
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#include "wrap-map.hpp"
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#include "animqueue.hpp"
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#include "wrap-sstream.hpp"
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#include <limits>
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#include "wrap-map.hpp"
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#include <cmath>
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#include "luastack.hpp"
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#include "streambuffer.hpp"
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#include <limits>
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#include <cmath>
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AnimStep::AnimStep() {
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clear();
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}
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@@ -24,7 +25,7 @@ void AnimStep::clear() {
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plane_ = "";
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}
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void AnimStep::set_action(const std::string &act) {
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void AnimStep::set_action(const eng::string &act) {
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action_ = act;
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}
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@@ -53,12 +54,12 @@ void AnimStep::set_xyz(const util::XYZ &xyz) {
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xyz_ = xyz;
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}
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void AnimStep::set_graphic(const std::string &g) {
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void AnimStep::set_graphic(const eng::string &g) {
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bits_ |= HAS_GRAPHIC;
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graphic_ = g;
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}
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void AnimStep::set_plane(const std::string &p) {
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void AnimStep::set_plane(const eng::string &p) {
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bits_ |= HAS_PLANE;
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plane_ = p;
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}
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@@ -145,7 +146,7 @@ void AnimStep::read_from(StreamBuffer *sb) {
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}
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void AnimStep::from_lua_store_string(lua_State *L, int idx, std::string *target, int16_t bits, const char *name) {
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void AnimStep::from_lua_store_string(lua_State *L, int idx, eng::string *target, int16_t bits, const char *name) {
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if ((bits_ & bits)||(*target != "")) {
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luaL_error(L, "specified %s twice", name);
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}
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@@ -179,7 +180,7 @@ void AnimStep::from_lua(lua_State *L, int idx, bool ignex, const AnimStep &qback
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if (!LS.isstring(key)) {
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luaL_error(L, "animation specs must be key/value where key is a string");
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}
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std::string skey = LS.ckstring(key);
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eng::string skey = LS.ckstring(key);
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if (skey == "action") {
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from_lua_store_string(L, value.index(), &action_, 0, "action");
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} else if (skey == "graphic") {
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@@ -257,8 +258,8 @@ bool AnimStep::echoes(const AnimStep &prev) const {
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return true;
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}
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std::string AnimStep::debug_string() const {
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std::ostringstream oss;
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eng::string AnimStep::debug_string() const {
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eng::ostringstream oss;
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oss << "id=" << id();
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oss << " action=" << action();
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if (has_plane()) {
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@@ -283,16 +284,16 @@ std::string AnimStep::debug_string() const {
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}
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bool AnimStep::from_string(const std::string &config) {
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bool AnimStep::from_string(const eng::string &config) {
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clear();
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util::StringVec parts = util::split(config, ' ');
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for (int i = 0; i < int(parts.size()); i++) {
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const std::string &part = parts[i];
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const eng::string &part = parts[i];
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if (part == "") continue;
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util::StringVec lr = util::split(part, '=');
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if (lr.size() != 2) return false;
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const std::string &key = lr[0];
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const std::string &val = lr[1];
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const eng::string &key = lr[0];
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const eng::string &val = lr[1];
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if (key == "action") {
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action_ = val;
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} else if (key == "id") {
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@@ -366,7 +367,7 @@ void AnimQueue::full_clear_and_set_limit(int n) {
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version_number_ = version_autoinc_ ? 1 : 0;
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}
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void AnimQueue::clear(const std::string &plane) {
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void AnimQueue::clear(const eng::string &plane) {
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steps_.clear();
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steps_.emplace_back();
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steps_.front().set_plane(plane);
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@@ -427,16 +428,16 @@ bool AnimQueue::valid() const {
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return true;
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}
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std::string AnimQueue::steps_debug_string() const {
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std::ostringstream oss;
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eng::string AnimQueue::steps_debug_string() const {
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eng::ostringstream oss;
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for (int i = 0; i < int(size()); i++) {
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oss << nth(i).debug_string() << "; ";
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}
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return oss.str();
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}
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std::string AnimQueue::full_debug_string() const {
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std::ostringstream oss;
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eng::string AnimQueue::full_debug_string() const {
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eng::ostringstream oss;
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for (int i = 0; i < int(size()); i++) {
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oss << nth(i).debug_string() << "; ";
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}
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@@ -504,7 +505,7 @@ bool AnimQueue::diff(const AnimQueue &auth, StreamBuffer *sb) const {
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}
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// Index the remaining elements by id.
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std::map<uint64_t, int> index;
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eng::map<uint64_t, int> index;
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for (int i = 1; i < int(steps_.size()); i++) {
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index[steps_[i].id_] = i;
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}
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@@ -538,7 +539,7 @@ void AnimQueue::patch(StreamBuffer *sb, DebugCollector *dbc) {
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size_limit_ = sb->read_uint8();
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// Decode the diff, stop at eof.
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std::deque<AnimStep> old = std::move(steps_);
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eng::deque<AnimStep> old = std::move(steps_);
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steps_.clear();
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for (int i = 0; i < len; i++) {
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uint8_t index = sb->read_uint8();
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