Migrated engine to using dlmalloc through eng::
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@@ -49,18 +49,18 @@
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class LuaConsole {
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public:
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using StringVec = std::vector<std::string>;
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using StringVec = eng::vector<eng::string>;
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private:
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lua_State *lua_state_;
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std::string raw_input_;
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eng::string raw_input_;
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int lines_;
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std::string prompt_;
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eng::string prompt_;
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StringVec words_;
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void clear_raw_input();
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void simplify(const StringVec &words);
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void synerr(const std::string &msg);
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void synerr(const eng::string &msg);
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public:
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LuaConsole();
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@@ -70,7 +70,7 @@ public:
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//
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// You should update the prompt immediately after 'add'.
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//
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const std::string &get_prompt() { return prompt_; }
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const eng::string &get_prompt() { return prompt_; }
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// Get the command words.
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//
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@@ -82,7 +82,7 @@ public:
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// Add a line of text that was just read from the console.
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//
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void add(std::string line);
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void add(eng::string line);
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};
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