Some code cleanup in the sockets module.
This commit is contained in:
@@ -3,6 +3,7 @@
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#include "LuprexGameModeBase.h"
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#include "lpx-enginewrapper.hpp"
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#include "lpx-drvutil.hpp"
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#include <system_error>
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#include "Sockets.h"
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#include "SocketTypes.h"
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#include "SocketSubsystem.h"
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@@ -96,15 +97,15 @@ class FlxSocketsI;
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//
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/////////////////////////////////////////////////////////////////
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class FLpxListener
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class FlxListener
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{
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public:
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FlxSocketsI *LSI;
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int BoundPort;
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FSocket* Socket;
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FLpxListener(FlxSocketsI *lsi, int bp, FSocket* sock);
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~FLpxListener();
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FlxListener(FlxSocketsI *lsi, int bp, FSocket* sock);
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~FlxListener();
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void AcceptConnection();
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};
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@@ -122,7 +123,7 @@ enum EChanState {
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CHAN_SSL_READWRITE,
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};
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class FLpxChannel
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class FlxChannel
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{
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public:
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FlxSocketsI* LSI;
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@@ -175,9 +176,9 @@ public:
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// buffer, that's inexplicable and therefore serious.
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void CloseChannelIfSSLErrorIsSerious(int retval);
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FLpxChannel(FlxSocketsI *lsi, FSocket* sock, int chid, SSL_CTX* ctx, EChanState state);
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FLpxChannel() : FLpxChannel(nullptr, nullptr, 0, nullptr, CHAN_INACTIVE) {}
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~FLpxChannel() { }
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FlxChannel(FlxSocketsI *lsi, FSocket* sock, int chid, SSL_CTX* ctx, EChanState state);
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FlxChannel() : FlxChannel(nullptr, nullptr, 0, nullptr, CHAN_INACTIVE) {}
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~FlxChannel() { }
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};
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/////////////////////////////////////////////////////////////////
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@@ -194,13 +195,13 @@ public:
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// This pointer is NULL except when inside
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// one of the methods that accepts a LockedWrapper.
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EngineWrapper* Luprex;
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EngineWrapper* Luprex = nullptr;
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// A general-purpose character buffer.
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char ChBuf[DRV_SHORTSTRING_SIZE];
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TArray<FLpxChannel> Channels;
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TArray<FLpxListener> Listeners;
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TArray<FlxChannel> Channels;
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TArray<FlxListener> Listeners;
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// Pointer to the socket subsystem.
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ISocketSubsystem* Subsys;
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@@ -244,36 +245,6 @@ public:
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//
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/////////////////////////////////////////////////////////////////
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#ifdef __linux__
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inline static void strerror_helper(int status, int errnum, char errbuf[256]) {
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if (status != 0) {
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snprintf(errbuf, 256, "unknown errno %d", errnum);
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}
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}
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inline static void strerror_helper(const char *result, int errnum, char errbuf[256]) {
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if (result != errbuf) {
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snprintf(errbuf, 256, "%s", result);
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}
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}
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static std::string strerror_str(int errnum) {
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char buf[256];
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auto rval = strerror_r(errnum, buf, 256);
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strerror_helper(rval, errnum, buf);
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return buf;
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}
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#else
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static std::string strerror_str(int errnum) {
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char buf[256];
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int status = strerror_s(buf, 256, errnum);
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if (status != 0)
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{
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snprintf(buf, 256, "unknown errno %d", errnum);
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}
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return buf;
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}
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#endif
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static FSocket* OpenConnection(ISocketSubsystem *subsys, const std::string& host, const std::string& port, std::string& err)
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@@ -375,7 +346,7 @@ static std::string SSLFullErrorString() {
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ERR_print_errors(b);
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char* data;
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int ndata = BIO_get_mem_data(b, &data);
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std::string result(' ', ndata);
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std::string result(ndata, ' ');
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memcpy(&result[0], data, ndata);
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BIO_free(b);
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return result;
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@@ -400,11 +371,11 @@ static std::string SSLErrorString() {
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return rc;
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}
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else {
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return strerror_str(ERR_GET_REASON(code));
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return std::system_category().message(ERR_GET_REASON(code));
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}
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}
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else if (terrno != 0) {
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return strerror_str(terrno);
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return std::system_category().message(terrno);
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}
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else {
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return "";
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@@ -428,7 +399,9 @@ static SSL_CTX* SSLNewContext(int verify, const SSL_METHOD *method, BIO *tracebi
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#ifdef __linux__
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static std::string SSLLoadCertificateAuthorities(SSL_CTX* ctx) {
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check(SSL_CTX_set_default_verify_paths(ctx) == 1);
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if (SSL_CTX_set_default_verify_paths(ctx) != 1) {
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return "Could not load default certificate authority paths.";
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}
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return "";
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}
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#else
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@@ -538,7 +511,7 @@ static void BIODiscard(BIO* b, int nbytes, char* chbuf) {
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/////////////////////////////////////////////////////////////////
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#pragma optimize("", off)
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FLpxChannel::FLpxChannel(FlxSocketsI* lsi, FSocket* sock, int chid, SSL_CTX* ctx, EChanState st)
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FlxChannel::FlxChannel(FlxSocketsI* lsi, FSocket* sock, int chid, SSL_CTX* ctx, EChanState st)
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{
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LSI = lsi;
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ChannelID = chid;
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@@ -557,7 +530,7 @@ FLpxChannel::FLpxChannel(FlxSocketsI* lsi, FSocket* sock, int chid, SSL_CTX* ctx
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State = st;
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}
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void FLpxChannel::Close(std::string_view err) {
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void FlxChannel::Close(std::string_view err) {
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// Close and release the SSL channel.
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// This frees the BIO objects as well.
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if (SSLState != nullptr) {
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@@ -595,7 +568,7 @@ void FLpxChannel::Close(std::string_view err) {
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}
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#pragma optimize("", off)
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void FLpxChannel::TransferSocketToRecvBIO() {
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void FlxChannel::TransferSocketToRecvBIO() {
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if ((State == CHAN_INACTIVE) || RecvFail) {
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return;
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}
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@@ -614,7 +587,7 @@ void FLpxChannel::TransferSocketToRecvBIO() {
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}
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}
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void FLpxChannel::TransferSendBIOToSocket() {
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void FlxChannel::TransferSendBIOToSocket() {
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if ((State == CHAN_INACTIVE) || SendFail) {
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return;
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}
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@@ -638,7 +611,7 @@ void FLpxChannel::TransferSendBIOToSocket() {
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}
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}
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void FLpxChannel::CloseChannelIfSSLErrorIsSerious(int retval) {
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void FlxChannel::CloseChannelIfSSLErrorIsSerious(int retval) {
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int error = SSL_get_error(SSLState, retval);
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// Should never have write errors, because we're
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@@ -660,7 +633,7 @@ void FLpxChannel::CloseChannelIfSSLErrorIsSerious(int retval) {
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Close(errstr);
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}
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void FLpxChannel::AdvanceConnecting()
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void FlxChannel::AdvanceConnecting()
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{
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int retval = SSL_connect(SSLState);
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if (retval == 1)
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@@ -674,7 +647,7 @@ void FLpxChannel::AdvanceConnecting()
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}
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#pragma optimize("", off)
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void FLpxChannel::AdvanceAccepting()
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void FlxChannel::AdvanceAccepting()
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{
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int retval = SSL_accept(SSLState);
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if (retval == 1)
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@@ -688,7 +661,7 @@ void FLpxChannel::AdvanceAccepting()
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LSI->LogTrace();
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}
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void FLpxChannel::AdvanceReadWrite()
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void FlxChannel::AdvanceReadWrite()
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{
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// Read as much as we can, which of course will be limited
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// by the fact that the recv_bio contains finite data.
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@@ -746,7 +719,7 @@ void FLpxChannel::AdvanceReadWrite()
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}
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#pragma optimize("", off)
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void FLpxChannel::Advance()
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void FlxChannel::Advance()
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{
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check(State != CHAN_INACTIVE);
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@@ -799,14 +772,14 @@ void FLpxChannel::Advance()
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//
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/////////////////////////////////////////////////////////////////
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FLpxListener::FLpxListener(FlxSocketsI *lsi, int bp, FSocket *sock)
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FlxListener::FlxListener(FlxSocketsI *lsi, int bp, FSocket *sock)
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{
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LSI = lsi;
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BoundPort = bp;
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Socket = sock;
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}
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FLpxListener::~FLpxListener()
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FlxListener::~FlxListener()
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{
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if (Socket != nullptr)
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{
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@@ -817,7 +790,7 @@ FLpxListener::~FLpxListener()
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}
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#pragma optimize("", off)
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void FLpxListener::AcceptConnection()
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void FlxListener::AcceptConnection()
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{
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FSocket* csocket = Socket->Accept(TEXT("Incoming Connection"));
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if (csocket == nullptr)
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@@ -847,7 +820,7 @@ void FlxSocketsI::SetError(const std::string& s)
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FlxSocketsI::FlxSocketsI(FlxLockedWrapper &w)
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{
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// We retain this pointer only so long as we have the wrapper lock.
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Luprex = w.Get();
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TGuardValue<EngineWrapper*> GuardLuprex(Luprex, w.Get());
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// This function is nonreentrant. It's not clear whether
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// this is needed - it may be initialized elsewhere in unreal.
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@@ -884,18 +857,15 @@ FlxSocketsI::FlxSocketsI(FlxLockedWrapper &w)
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names = names + " " + name;
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}
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HandleListenPorts();
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// We're losing the wrapper lock, so set the pointer to nullptr.
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Luprex = nullptr;
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}
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void FlxSocketsI::ForceCloseEverything(FlxLockedWrapper& w)
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{
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// We retain this pointer only so long as we have the wrapper lock.
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Luprex = w.Get();
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TGuardValue<EngineWrapper*> GuardLuprex(Luprex, w.Get());
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// Close all channels
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for (FLpxChannel& chan : Channels) {
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for (FlxChannel& chan : Channels) {
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chan.Close("Force Close Everything");
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}
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@@ -904,9 +874,6 @@ void FlxSocketsI::ForceCloseEverything(FlxLockedWrapper& w)
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// All channels should be gone now.
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check(Channels.IsEmpty());
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// We're losing the wrapper lock, so set the pointer to nullptr.
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Luprex = nullptr;
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}
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FlxSocketsI::~FlxSocketsI()
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@@ -944,7 +911,7 @@ void FlxSocketsI::LogTrace()
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bool FlxSocketsI::ListeningOnPort(int p)
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{
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for (const FLpxListener& l : Listeners)
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for (const FlxListener& l : Listeners)
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{
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if (l.BoundPort == p) return true;
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}
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@@ -1038,13 +1005,13 @@ void FlxSocketsI::RemoveInactiveChannels()
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void FlxSocketsI::HandleSocketInputOutput()
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{
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for (FLpxListener& listener : Listeners)
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for (FlxListener& listener : Listeners)
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{
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listener.AcceptConnection();
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}
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// Peek output buffers and determine channel release flags.
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for (FLpxChannel& chan : Channels)
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for (FlxChannel& chan : Channels)
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{
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chan.Advance();
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}
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@@ -1056,13 +1023,10 @@ void FlxSocketsI::HandleSocketInputOutput()
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void FlxSocketsI::Update(FlxLockedWrapper &w)
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{
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// We retain this pointer only so long as we have the wrapper lock.
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Luprex = w.Get();
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TGuardValue<EngineWrapper*> GuardLuprex(Luprex, w.Get());
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HandleNewOutgoingSockets();
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HandleSocketInputOutput();
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// We're losing the wrapper lock, so set the pointer to nullptr.
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Luprex = nullptr;
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}
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FlxSockets* FlxSockets::Create(FlxLockedWrapper &w)
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