Change how animstate is accessed
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@@ -253,19 +253,8 @@ void AnimQueue::deserialize(StreamBuffer *sb) {
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}
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}
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const std::string &AnimQueue::get_graphic() const {
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const AnimStep &last = steps_.back();
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return last.graphic_;
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}
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const std::string &AnimQueue::get_plane() const {
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const AnimStep &last = steps_.back();
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return last.plane_;
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}
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const util::XYZ &AnimQueue::get_xyz() const {
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const AnimStep &last = steps_.back();
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return last.xyz_;
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const AnimStep &AnimQueue::back() const {
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return steps_.back();
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}
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LuaDefine(unittests_animqueue, "c") {
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