Fix bugs in animation queue handling, and add animation timeouts
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@@ -94,7 +94,7 @@
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"body": {
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"name": "Server=[SERVER]",
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"request": "launch",
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"program": "[UNREALENGINE]/Engine/Binaries/Linux/UnrealEditor-Linux-DebugGame",
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"program": "[UNREALENGINE]/Engine/Binaries/Linux/UnrealEditor-Linux-[DEBUG]",
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"preLaunchTask": "python3 build.py c++",
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"args": [
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"[INTEGRATION]/Integration.uproject",
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@@ -103,6 +103,7 @@
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],
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"cwd": "[INTEGRATION]",
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"type": "lldb",
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"console": "integratedTerminal",
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"initCommands": [
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"command script import [UNREALENGINE]/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py",
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"settings set target.inline-breakpoint-strategy always",
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