More work on moving engine into dlmalloc heap
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@@ -1,10 +1,11 @@
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#include "wrap-map.hpp"
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#include "wrap-sstream.hpp"
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#include "wrap-deque.hpp"
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#include "wrap-ostream.hpp"
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#include "idalloc.hpp"
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#include <ostream>
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static bool ranges_equal(const eng::deque<int64_t> &dq, int64_t a, int64_t b, int64_t c) {
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if (dq.size() != 3) return false;
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