More work on moving engine into dlmalloc heap

This commit is contained in:
2022-02-25 19:57:23 -05:00
parent 08f6aa2092
commit ff932dba10
52 changed files with 351 additions and 484 deletions

View File

@@ -1,15 +1,15 @@
#include "wrap-memory.hpp"
#include "wrap-string.hpp"
#include "wrap-vector.hpp"
#include "drivenengine.hpp"
#include "lpxclient.hpp"
#include "world.hpp"
#include "luaconsole.hpp"
#include "invocation.hpp"
#include "util.hpp"
#include "printbuffer.hpp"
#include <memory>
class LpxClient : public DrivenEngine {
public:
using StringVec = LuaConsole::StringVec;
@@ -282,7 +282,5 @@ public:
}
};
UniqueDrivenEngine make_LpxClient() {
return UniqueDrivenEngine(new LpxClient);
}
DrivenEngineDefine("lpxclient", LpxClient);