More work on moving engine into dlmalloc heap
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@@ -1,3 +1,5 @@
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#include "two-mallocs.hpp"
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#include "luastack.hpp"
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#include "wrap-string.hpp"
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#include "wrap-vector.hpp"
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@@ -8,7 +10,7 @@
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#include <iostream>
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LuaConsole::LuaConsole() {
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lua_state_ = luaL_newstate();
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lua_state_ = LuaStack::newstate(lalloc_dlmalloc);
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clear_raw_input();
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}
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