More work on moving engine into dlmalloc heap
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@@ -1,11 +1,12 @@
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#include "wrap-sstream.hpp"
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#include "wrap-ostream.hpp"
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#include "sched.hpp"
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#include "streambuffer.hpp"
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#include "luastack.hpp"
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#include <ostream>
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bool SchedEntry::operator < (const SchedEntry &other) const {
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if (clock_ < other.clock_) return true;
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if (clock_ > other.clock_) return false;
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