More work on moving engine into dlmalloc heap

This commit is contained in:
2022-02-25 19:57:23 -05:00
parent 08f6aa2092
commit ff932dba10
52 changed files with 351 additions and 484 deletions

View File

@@ -1,8 +1,6 @@
#include "wrap-vector.hpp"
#include "wrap-string.hpp"
#include "wrap-memory.hpp"
#include "wrap-algorithm.hpp"
#include "luastack.hpp"
#include "util.hpp"
@@ -10,11 +8,13 @@
#include "invocation.hpp"
#include "world.hpp"
#include "traceback.hpp"
#include "textgame.hpp"
#include "luaconsole.hpp"
#include "pprint.hpp"
#include "printbuffer.hpp"
#include "drivenengine.hpp"
#include <memory>
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <csignal>
@@ -131,3 +131,4 @@ private:
UniqueDrivenEngine make_TextGame() {
return UniqueDrivenEngine(new TextGame);
}
static DrivenEngineReg reg_TextGame("textgame", make_TextGame);