30 lines
730 B
C++
30 lines
730 B
C++
////////////////////////////////////////////////////////////
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//
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// This module contains a library of lua functions
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// for manipulating tables. It also provides a library
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// of useful classes based on tables.
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//
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////////////////////////////////////////////////////////////
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#ifndef TABLE_HPP
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#define TABLE_HPP
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#include "luastack.hpp"
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// table_equal
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//
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// True if two tables contain the same key/value pairs.
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//
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bool table_equal(LuaCoreStack &LS0, LuaSlot tab1, LuaSlot tab2);
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// table_getpairs
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//
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// Get a table containing the key-value pairs in tab. Optionally sort
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// the pairs. Return true if all keys were sortable.
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//
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bool table_getpairs(LuaCoreStack &LS0, LuaSlot tab, LuaSlot pairs, bool sort);
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#endif // TABLE_HPP
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