Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/GraphNode_SetComment.h

47 lines
1.3 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingBasics.h"
#include "WingFetcher.h"
#include "WingUtils.h"
#include "EdGraph/EdGraphNode.h"
#include "GraphNode_SetComment.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_GraphNode_SetComment : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Target node"))
FString Node;
UPROPERTY(EditAnywhere, meta=(Description="Comment text to set"))
FString Comment;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Set a node's comment text, and make the comment visible. "
"Setting empty text will cause the comment to vanish."));
}
virtual void Handle() override
{
WingFetcher F(WingOut::Stdout);
UEdGraphNode* FoundNode = F.Walk(Node).Cast<UEdGraphNode>();
if (!FoundNode) return;
FoundNode->NodeComment = Comment;
FoundNode->bCommentBubbleVisible = !Comment.IsEmpty();
FoundNode->bCommentBubblePinned = !Comment.IsEmpty();
WingOut::Stdout.Printf(TEXT("Comment set on %s\n"), *WingUtils::FormatName(FoundNode));
}
};