Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/GraphNode_ShowMenu.h

53 lines
1.4 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingBasics.h"
#include "WingFetcher.h"
#include "WingToolMenu.h"
#include "WingServer.h"
#include "ToolMenus.h"
#include "MaterialGraph/MaterialGraphNode.h"
#include "GraphNode_ShowMenu.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_GraphNode_ShowMenu : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Target node"))
FString Node;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Show context menu actions available for a node and its pins."));
}
private:
virtual void Handle() override
{
WingFetcher F(WingOut::Stdout);
UEdGraphNode* NodeObj = F.Walk(Node).Cast<UEdGraphNode>();
if (!NodeObj) return;
if (Cast<UMaterialGraphNode>(NodeObj))
{
WingOut::Stdout.Printf(TEXT("Material graph nodes do not have usable context menus."));
return;
}
FToolMenuContext Context;
TArray<FToolMenuEntry> Entries = WingToolMenu::GetMenuItems(NodeObj, Context);
for (FToolMenuEntry &Entry : Entries)
{
FString LabelText = Entry.Label.Get().ToString();
WingOut::Stdout.Printf(TEXT("%s\n"), *LabelText);
}
if (Entries.IsEmpty()) WingOut::Stdout.Printf(TEXT("No selectable menu entries right now.\n"));
}
};