Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Widget_Add.h

127 lines
3.8 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingBasics.h"
#include "WingFetcher.h"
#include "WingWidgets.h"
#include "WingUtils.h"
#include "WidgetBlueprint.h"
#include "Blueprint/WidgetTree.h"
#include "Blueprint/UserWidget.h"
#include "Kismet2/BlueprintEditorUtils.h"
#include "Components/PanelWidget.h"
#include "Widget_Add.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Widget_Add : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Widget blueprint to add the widget to"))
FString Blueprint;
UPROPERTY(EditAnywhere, meta=(Description="Widget type, from Widget_SearchTypes"))
FString Type;
UPROPERTY(EditAnywhere, meta=(Description="Name for the new widget"))
FString Name;
UPROPERTY(EditAnywhere, meta=(Optional, Description="Parent widget name. If omitted, sets as root."))
FString Parent;
UPROPERTY(EditAnywhere, meta=(Optional, Description="Whether to expose the widget as a variable in the blueprint (default false)"))
bool IsVariable = false;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Add a widget to a Widget Blueprint's widget tree. "
"Use Widget_SearchTypes to find available widget types."));
}
virtual void Handle() override
{
// Fetch the widget blueprint.
WingFetcher F(WingOut::Stdout);
UWidgetBlueprint* BP = F.Walk(Blueprint).Cast<UWidgetBlueprint>();
if (!BP) return;
// Resolve the widget type.
WingWidgets WidgetMenu;
TArray<WingWidgets::Type> TypeResults = WidgetMenu.Search(Type, 2, true);
if (!WingUtils::CheckExactlyOneNamed(TypeResults.Num(), TEXT("Widget type"), Type, WingOut::Stdout)) return;
// Load the widget's class.
UClass* WidgetClass = TypeResults[0].Class.LoadSynchronous();
if (!WidgetClass)
{
WingOut::Stdout.Printf(TEXT("ERROR: Failed to load widget class for '%s'\n"), *Type);
return;
}
// Validate the proposed name.
FName InternalID = WingUtils::CheckProposedName(Name, WingOut::Stdout);
if (InternalID.IsNone()) return;
// Check that the name is unique among existing widgets.
TSet<FName> Names;
WingUtils::GetAllInUseNames(BP, Names);
if (!WingUtils::FindNoDuplicateName(Names, InternalID, TEXT("widget or variable"), WingOut::Stdout)) return;
// If a parent is specified, find it and verify it's a panel.
UPanelWidget* ParentPanel = nullptr;
TArray<UWidget*> AllWidgets;
BP->WidgetTree->GetAllWidgets(AllWidgets);
if (!Parent.IsEmpty())
{
UWidget* ParentWidget = WingUtils::FindOneWithExternalID(Parent, AllWidgets, TEXT("Widget"), WingOut::Stdout);
if (!ParentWidget) return;
if (!WingWidgets::CheckCanBeParent(ParentWidget, WingOut::Stdout)) return;
ParentPanel = Cast<UPanelWidget>(ParentWidget);
}
else
{
if (BP->WidgetTree->RootWidget != nullptr)
{
WingOut::Stdout.Printf(TEXT("ERROR: Widget tree already has a root widget. Specify a Parent.\n"));
return;
}
}
// Create the widget.
UWidget* NewWidget;
if (WidgetClass->IsChildOf(UUserWidget::StaticClass()))
NewWidget = CreateWidget<UUserWidget>(BP->WidgetTree, WidgetClass, InternalID);
else
NewWidget = NewObject<UWidget>(BP->WidgetTree, WidgetClass, InternalID, RF_Transactional);
if (!NewWidget)
{
WingOut::Stdout.Printf(TEXT("ERROR: Failed to create widget\n"));
return;
}
// Initialize defaults and set variable flag.
NewWidget->CreatedFromPalette();
NewWidget->bIsVariable = IsVariable;
// Add to the tree.
if (ParentPanel)
{
ParentPanel->AddChild(NewWidget);
}
else
{
BP->WidgetTree->RootWidget = NewWidget;
}
WingOut::Stdout.Printf(TEXT("Created widget '%s' of type '%s'\n"), *Name, *Type);
}
};