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29612d226d0254b69a53157e9efb21eac43b3380
integration
/
luprex
/
lua
History
jyelon
4b0f85ef19
Removed 'autofinish' from the animation C++ system, replaced it with more elegant implementation in blueprint.
2025-09-22 16:17:21 -04:00
..
old
Changes related to ray-collision, and luprex global variable stuff
2025-01-14 18:37:31 -05:00
control.lst
Some work to make hotkeys a 'real thing' on the lua side
2025-04-15 18:59:03 -04:00
hotkeys.lua
Some work to make hotkeys a 'real thing' on the lua side
2025-04-15 18:59:03 -04:00
login.lua
Removed 'autofinish' from the animation C++ system, replaced it with more elegant implementation in blueprint.
2025-09-22 16:17:21 -04:00
ut-table.lua
Fix name reuse issues for actors, and make luprex IDs more readable
2025-08-04 17:13:34 -04:00
ut-tablecmp.lua
Stub out the new global.set and global.get operators
2023-03-01 17:35:06 -05:00
util.lua
Change directory structure
2023-02-14 14:05:45 -05:00