Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/BlueprintGraph_Delete.h
2026-04-03 19:07:39 -04:00

56 lines
1.6 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingHandler.h"
#include "WingFetcher.h"
#include "WingUtils.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
#include "Kismet2/BlueprintEditorUtils.h"
#include "BlueprintGraph_Delete.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_BlueprintGraph_Delete : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Path to the graph, e.g. /Game/MyBP,graph:MyFunction"))
FString Graph;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Delete a function or macro graph from a Blueprint."));
}
virtual void Handle() override
{
WingFetcher F;
UEdGraph* FoundGraph = F.Walk(Graph).Cast<UEdGraph>();
if (!FoundGraph) return;
UBlueprint* BP = FBlueprintEditorUtils::FindBlueprintForGraph(FoundGraph);
if (!BP)
{
UWingServer::Print(TEXT("ERROR: Could not find owning blueprint for this graph.\n"));
return;
}
if (!BP->FunctionGraphs.Contains(FoundGraph) && !BP->MacroGraphs.Contains(FoundGraph))
{
UWingServer::Printf(TEXT("ERROR: %s is not a function or macro graph.\n"), *WingUtils::FormatName(FoundGraph));
return;
}
FBlueprintEditorUtils::RemoveGraph(BP, FoundGraph, EGraphRemoveFlags::Recompile);
UWingServer::Printf(TEXT("Deleted graph from %s\n"), *WingUtils::FormatName(BP));
}
};