56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "WingServer.h"
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#include "WingHandler.h"
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#include "WingFetcher.h"
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#include "WingUtils.h"
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#include "Engine/Blueprint.h"
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#include "EdGraph/EdGraph.h"
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#include "Kismet2/BlueprintEditorUtils.h"
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#include "BlueprintGraph_Delete.generated.h"
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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UCLASS()
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class UWing_BlueprintGraph_Delete : public UWingHandler
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{
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GENERATED_BODY()
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public:
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UPROPERTY(EditAnywhere, meta=(Description="Path to the graph, e.g. /Game/MyBP,graph:MyFunction"))
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FString Graph;
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virtual void Register() override
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{
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UWingServer::AddHandler(this,
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TEXT("Delete a function or macro graph from a Blueprint."));
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}
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virtual void Handle() override
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{
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WingFetcher F;
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UEdGraph* FoundGraph = F.Walk(Graph).Cast<UEdGraph>();
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if (!FoundGraph) return;
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UBlueprint* BP = FBlueprintEditorUtils::FindBlueprintForGraph(FoundGraph);
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if (!BP)
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{
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UWingServer::Print(TEXT("ERROR: Could not find owning blueprint for this graph.\n"));
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return;
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}
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if (!BP->FunctionGraphs.Contains(FoundGraph) && !BP->MacroGraphs.Contains(FoundGraph))
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{
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UWingServer::Printf(TEXT("ERROR: %s is not a function or macro graph.\n"), *WingUtils::FormatName(FoundGraph));
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return;
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}
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FBlueprintEditorUtils::RemoveGraph(BP, FoundGraph, EGraphRemoveFlags::Recompile);
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UWingServer::Printf(TEXT("Deleted graph from %s\n"), *WingUtils::FormatName(BP));
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}
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};
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