Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Graph_Dump.h

55 lines
1.3 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingHandler.h"
#include "WingServer.h"
#include "WingFetcher.h"
#include "WingUtils.h"
#include "WingGraphExport.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
#include "Materials/Material.h"
#include "MaterialGraph/MaterialGraph.h"
#include "Graph_Dump.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Graph_Dump : public UObject, public IWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Path to graph"))
FString Graph;
UPROPERTY(meta=(Optional, Description="True to include less-significant details"))
bool IncludeDetails;
virtual FString GetDescription() const override
{
return TEXT("Dump blueprint or material graphs as readable text. ");
}
virtual void Handle() override
{
WingFetcher F;
UEdGraph *G = F.Walk(Graph).Cast<UEdGraph>();
if (!G) return;
WingGraphExport Exporter(G);
UWingServer::Print(*Exporter.GetOutput());
if (IncludeDetails)
{
UWingServer::Print(Exporter.GetDetails());
}
else
{
UWingServer::Printf(TEXT("\nNote: use bDetails=true to see suppressed details."));
}
}
};