Files
integration/Plugins/UEWingman/Source/UEWingman/Private/WingFetcher.cpp

382 lines
10 KiB
C++

#include "WingFetcher.h"
#include "WingServer.h"
#include "WingUtils.h"
#include "WingActorComponent.h"
#include "Engine/Blueprint.h"
#include "EdGraph/EdGraph.h"
#include "EdGraph/EdGraphNode.h"
#include "EdGraph/EdGraphPin.h"
#include "Engine/SimpleConstructionScript.h"
#include "Engine/SCS_Node.h"
#include "Engine/World.h"
#include "Materials/Material.h"
#include "MaterialGraph/MaterialGraph.h"
#include "MaterialGraph/MaterialGraphNode.h"
#include "IMaterialEditor.h"
#include "Engine/LevelScriptBlueprint.h"
#include "WidgetBlueprint.h"
#include "Blueprint/WidgetTree.h"
#include "Components/Widget.h"
#include "Subsystems/AssetEditorSubsystem.h"
#include "WingServer.h"
#include "WingManual.h"
WingFetcher::WalkFunc WingFetcher::GetWalker(const FString& Step)
{
if (Step.Equals(TEXT("graph"), ESearchCase::IgnoreCase)) return &WingFetcher::Graph;
if (Step.Equals(TEXT("node"), ESearchCase::IgnoreCase)) return &WingFetcher::Node;
if (Step.Equals(TEXT("pin"), ESearchCase::IgnoreCase)) return &WingFetcher::Pin;
if (Step.Equals(TEXT("component"), ESearchCase::IgnoreCase)) return &WingFetcher::Component;
if (Step.Equals(TEXT("widget"), ESearchCase::IgnoreCase)) return &WingFetcher::Widget;
if (Step.Equals(TEXT("levelblueprint"), ESearchCase::IgnoreCase)) return &WingFetcher::LevelBlueprint;
return nullptr;
}
void WingFetcher::SetObj(UObject* InObj)
{
if (!bSkipNotify)
UWingServer::AddTouchedObject(InObj);
Obj = InObj;
ResultPin = nullptr;
}
void WingFetcher::SetPin(UEdGraphPin* InPin)
{
ResultPin = InPin;
Obj = nullptr;
}
WingFetcher& WingFetcher::SetError()
{
bError = true;
Obj = nullptr;
ResultPin = nullptr;
OriginalAsset = nullptr;
Editor = nullptr;
return *this;
}
void WingFetcher::PathFailed(const TCHAR* Expected)
{
if (ResultPin)
UWingServer::Printf(TEXT("ERROR: Path specifies a pin, but expected %s\n"), Expected);
else if (Obj)
UWingServer::Printf(TEXT("ERROR: Path specifies a %s, but expected %s\n"), *Obj->GetClass()->GetName(), Expected);
else
UWingServer::Printf(TEXT("ERROR: Path led to a null pointer\n"));
UWingServer::SuggestManual(WingManual::Section::Paths);
SetError();
}
WingFetcher& WingFetcher::TypeMismatch(const TCHAR* Walker, const TCHAR* Expected)
{
if (ResultPin)
UWingServer::Printf(TEXT("ERROR: Input to '%s' is a pin, but expected %s\n"), Walker, Expected);
else if (Obj)
UWingServer::Printf(TEXT("ERROR: Input to '%s' is %s, but expected %s\n"), Walker, *Obj->GetClass()->GetName(), Expected);
else
UWingServer::Printf(TEXT("ERROR: Path led to a null pointer\n"));
UWingServer::SuggestManual(WingManual::Section::Paths);
SetError();
return *this;
}
WingFetcher& WingFetcher::Walk(const FString& Path)
{
if (bError) return *this;
if (Path.Contains(TEXT(" ")))
{
UWingServer::Printf(TEXT("ERROR: Paths may not contain whitespace."));
UWingServer::SuggestManual(WingManual::Section::Paths);
UWingServer::SuggestManual(WingManual::Section::IdentifierSanitization);
return SetError();
}
TArray<FString> Segments;
Path.ParseIntoArray(Segments, TEXT(","));
if (Segments.Num() == 0)
{
UWingServer::Print(TEXT("ERROR: Empty path\n"));
UWingServer::SuggestManual(WingManual::Section::Paths);
return SetError();
}
for (int32 i = 0; i < Segments.Num(); i++)
{
if (!Obj && !ResultPin)
{
Asset(Segments[i]);
if (bError) return *this;
continue;
}
FString Key, Value;
if (!Segments[i].Split(TEXT(":"), &Key, &Value))
Key = Segments[i];
WalkFunc Func = GetWalker(Key);
if (!Func)
{
UWingServer::Printf(TEXT("ERROR: Unknown path step '%s'\n"), *Key);
UWingServer::SuggestManual(WingManual::Section::Paths);
return SetError();
}
(this->*Func)(Value);
if (bError) return *this;
}
return *this;
}
WingFetcher& WingFetcher::Asset(const FString& PackagePath)
{
if (bError) return *this;
if (!PackagePath.StartsWith(TEXT("/")))
{
UWingServer::Printf(TEXT("ERROR: Path must start with '/', got '%s'\n"), *PackagePath);
UWingServer::SuggestManual(WingManual::Section::Paths);
return SetError();
}
// Check if the package exists before calling LoadObject, because
// LoadObject logs its own errors when the package doesn't exist.
FString PackageName = FPackageName::ObjectPathToPackageName(PackagePath);
if (!FPackageName::DoesPackageExist(PackageName))
{
UWingServer::Printf(TEXT("ERROR: Asset '%s' does not exist.\n"), *PackagePath);
return SetError();
}
SetObj(LoadObject<UObject>(nullptr, *PackagePath));
if (!Obj)
{
UWingServer::Printf(TEXT("ERROR: Could not load asset '%s'\n"), *PackagePath);
return SetError();
}
OriginalAsset = Obj;
// Open the editor for this asset (or bring it to front if already open).
UAssetEditorSubsystem* Sub = GEditor->GetEditorSubsystem<UAssetEditorSubsystem>();
if (!Sub || !Sub->OpenEditorForAsset(Obj))
{
UWingServer::Printf(TEXT("ERROR: Could not open editor for '%s'\n"), *PackagePath);
return SetError();
}
Editor = Sub->FindEditorForAsset(OriginalAsset, false);
if (!Editor)
{
UWingServer::Printf(TEXT("ERROR: Could not find editor instance for '%s'\n"), *PackagePath);
return SetError();
}
// If this is a material, use the editor's transient copy.
if (UMaterial* Mat = ::Cast<UMaterial>(Obj))
{
IMaterialEditor *MatEditor = static_cast<IMaterialEditor*>(Editor);
SetObj(MatEditor->GetMaterialInterface()->GetBaseMaterial());
}
return *this;
}
bool WingFetcher::CheckAssetIsA(UClass* StaticClass)
{
if (bError) return false;
if (!OriginalAsset || !OriginalAsset->IsA(StaticClass))
{
UWingServer::Printf(TEXT("ERROR: Asset is %s, expected %s\n"),
OriginalAsset ? *OriginalAsset->GetClass()->GetName() : TEXT("null"),
*StaticClass->GetName());
SetError();
return false;
}
return true;
}
WingFetcher& WingFetcher::Graph(const FString& Value)
{
if (bError) return *this;
// Material with blank graph name
if (UMaterial* Mat = ::Cast<UMaterial>(Obj))
{
if (!Value.IsEmpty())
{
UWingServer::Printf(TEXT("ERROR: Materials have only one graph, with a blank name.\n\n"));
UWingServer::SuggestManual(WingManual::Section::Paths);
return SetError();
}
WingUtils::EnsureMaterialGraph(Mat);
if (!Mat->MaterialGraph)
{
UWingServer::Printf(TEXT("ERROR: Material '%s' has no material graph\n"), *Mat->GetName());
return SetError();
}
SetObj(Mat->MaterialGraph);
return *this;
}
UBlueprint* BP = ::Cast<UBlueprint>(Obj);
if (!BP)
{
TypeMismatch(TEXT("graph"), TEXT("Blueprint or Material"));
return SetError();
}
TArray<UEdGraph*> Graphs = WingUtils::AllGraphs(BP);
UEdGraph* Found = WingUtils::FindExactlyOneNamed(Value, Graphs, TEXT("graph"));
if (!Found)
{
UWingServer::Printf(TEXT("Graphs that exist in blueprint:\n"));
for (const UEdGraph *G : Graphs)
{
UWingServer::Printf(TEXT(" %s\n"), *WingUtils::FormatName(G));
}
return SetError();
}
SetObj(Found);
return *this;
}
WingFetcher& WingFetcher::Node(const FString& Value)
{
if (bError) return *this;
// If current object is not a graph, refuse.
UEdGraph *Graph = ::Cast<UEdGraph>(Obj);
if (Graph == nullptr)
{
TypeMismatch(TEXT("node"), TEXT("Graph"));
return SetError();
}
// Get the nodes from the graph.
TArray<UEdGraphNode *> AllNodes = WingUtils::AllNodes(Graph);
UEdGraphNode *Node = WingUtils::FindExactlyOneNamed(Value, AllNodes, TEXT("node"));
if (Node == nullptr)
{
UWingServer::Printf(TEXT("Nodes that exist in graph:\n"));
for (const UEdGraphNode *N : AllNodes)
{
UWingServer::Printf(TEXT(" %s\n"), *WingUtils::FormatName(N));
}
return SetError();
}
SetObj(Node);
return *this;
}
WingFetcher& WingFetcher::Pin(const FString& Value)
{
if (bError) return *this;
UEdGraphNode* N = ::Cast<UEdGraphNode>(Obj);
if (!N)
{
TypeMismatch(TEXT("pin"), TEXT("node"));
return SetError();
}
UEdGraphPin *Found = WingUtils::FindExactlyOneNamed(Value, N->Pins, TEXT("pin"));
if (!Found)
{
UWingServer::Printf(TEXT("Pins that exist in the node:\n"));
for (const UEdGraphPin *P : N->Pins)
{
UWingServer::Printf(TEXT(" %s\n"), *WingUtils::FormatName(P));
}
return SetError();
}
SetPin(Found);
return *this;
}
WingFetcher& WingFetcher::Component(const FString& Value)
{
if (bError) return *this;
UBlueprint* BP = ::Cast<UBlueprint>(Obj);
if (!BP)
{
TypeMismatch(TEXT("component"), TEXT("Blueprint"));
return SetError();
}
TArray<FWingActorComponent> AllComponents = FWingActorComponent::GetAll(BP);
FWingActorComponent* Comp = WingUtils::FindExactlyOneNamed(Value, AllComponents, TEXT("component"));
if (!Comp)
{
UWingServer::Printf(TEXT("Components that exist in the blueprint:\n"));
for (const FWingActorComponent &C : AllComponents)
{
UWingServer::Printf(TEXT(" %s\n"), *WingUtils::FormatName(C));
}
return SetError();
}
if (!Comp->IsOwnedBy(BP))
{
UWingServer::Printf(TEXT("ERROR: Component '%s' belongs to %s, to edit it, you must go through that blueprint.\n"),
*Comp->GetName(), *WingUtils::FormatName(Comp->Owner));
return SetError();
}
SetObj(Comp->SCSNode);
return *this;
}
WingFetcher& WingFetcher::Widget(const FString& Value)
{
if (bError) return *this;
UWidgetBlueprint* WidgetBP = ::Cast<UWidgetBlueprint>(Obj);
if (!WidgetBP)
{
TypeMismatch(TEXT("widget"), TEXT("WidgetBlueprint"));
return SetError();
}
TArray<UWidget*> AllWidgets;
WidgetBP->WidgetTree->GetAllWidgets(AllWidgets);
UWidget* Found = WingUtils::FindExactlyOneNamed(Value, AllWidgets, TEXT("widget"));
if (!Found)
{
UWingServer::Printf(TEXT("Widgets that exist in the blueprint:\n"));
for (const UWidget *W : AllWidgets)
{
UWingServer::Printf(TEXT(" %s\n"), *WingUtils::FormatName(W));
}
return SetError();
}
SetObj(Found);
return *this;
}
WingFetcher& WingFetcher::LevelBlueprint(const FString& Value)
{
if (bError) return *this;
UWorld* World = ::Cast<UWorld>(Obj);
if (!World)
{
TypeMismatch(TEXT("levelblueprint"), TEXT("world"));
return SetError();
}
if (!World->PersistentLevel)
{
UWingServer::Print(TEXT("ERROR: World has no PersistentLevel\n"));
return SetError();
}
ULevelScriptBlueprint* LevelBP = World->PersistentLevel->GetLevelScriptBlueprint(true);
if (!LevelBP)
{
UWingServer::Print(TEXT("ERROR: World has no level blueprint\n"));
return SetError();
}
SetObj(LevelBP);
return *this;
}