Files
integration/Plugins/UEWingman/Source/UEWingman/Public/WingCommandlet.h
2026-04-08 03:14:08 -04:00

21 lines
451 B
C++

#pragma once
#include "Commandlets/Commandlet.h"
#include "WingCommandlet.generated.h"
/**
* Commandlet that keeps the engine alive so the UEWingman editor subsystem
* can serve MCP requests without the full editor UI.
*
* Usage: UnrealEditor-Cmd.exe Project.uproject -run=UEWingman
*/
UCLASS()
class UWingCommandlet : public UCommandlet
{
GENERATED_BODY()
public:
UWingCommandlet();
virtual int32 Main(const FString& Params) override;
};