Files
integration/luprex/core/cpp/table.cpp

443 lines
12 KiB
C++

#include "table.hpp"
#include "source.hpp"
LuaDefine(table_getregistry, "f") {
LuaArg key;
LuaRet result;
LuaStack LS(L, key, result);
LS.rawget(result, LuaRegistry, key);
return LS.result();
}
LuaDefine(table_equal, "c") {
LuaArg t1, t2;
LuaRet eql;
LuaStack LS(L, t1, t2, eql);
LS.checktable(t1);
LS.checktable(t2);
lua_pushnil(L);
int total1 = 0;
while (lua_next(L, t1.index()) != 0) {
lua_pushvalue(L, -2); // k v1 k
lua_rawget(L, t2.index()); // k v1 v2
if (!lua_rawequal(L, -1, -2)) {
LS.set(eql, false);
return LS.result();
}
lua_pop(L, 2);
total1 += 1;
}
int total2 = 0;
lua_pushnil(L);
while (lua_next(L, t2.index()) != 0) {
lua_pop(L, 1);
total2 += 1;
}
LS.set(eql, total1 == total2);
return LS.result();
}
LuaDefine(table_findremove, "c") {
luaL_checktype(L, -2, LUA_TTABLE);
int src = 1;
int dst = 1;
while (true) {
lua_pushinteger(L, src);
lua_rawget(L, -3);
if (lua_rawequal(L, -1, -2)) {
src++;
lua_pop(L, 1);
} else if (lua_isnil(L, -1)) {
lua_pop(L, 1);
int removed = src - dst;
while (src > dst) {
lua_pushinteger(L, dst);
lua_pushnil(L);
lua_rawset(L, -4);
dst++;
}
lua_pop(L, 2);
lua_pushinteger(L, removed);
return 1;
} else {
if (src > dst) {
lua_pushinteger(L, dst);
lua_insert(L, lua_gettop(L) - 1);
lua_rawset(L, -4);
} else {
lua_pop(L, 1);
}
src++;
dst++;
}
}
}
LuaDefine(table_push, "c") {
luaL_checktype(L, -2, LUA_TTABLE);
int len = lua_rawlen(L, -2);
lua_pushinteger(L, len+1);
lua_pushvalue(L, -2);
lua_rawset(L, -4);
lua_pop(L, 2);
return 0;
}
LuaDefine(table_find, "c") {
luaL_checktype(L, -2, LUA_TTABLE);
for (int i = 1; ; i++) {
lua_pushinteger(L, i);
lua_rawget(L, -3);
if (lua_rawequal(L, -1, -2)) {
lua_pop(L, 3);
lua_pushinteger(L, i);
return 1;
} else if (lua_isnil(L, -1)) {
lua_pop(L, 3);
lua_pushnil(L);
return 1;
} else {
lua_pop(L, 1);
}
}
}
LuaDefine(table_empty, "c") {
luaL_checktype(L, -1, LUA_TTABLE);
lua_pushnil(L);
if (lua_next(L, -2) != 0) {
lua_pop(L, 3);
lua_pushboolean(L, 0);
return 1;
} else {
lua_pop(L, 1);
lua_pushboolean(L, 1);
return 1;
}
}
LuaDefine(table_count, "c") {
luaL_checktype(L, -1, LUA_TTABLE);
lua_pushnil(L);
lua_Integer total = 0;
while (lua_next(L, -2) != 0) {
total += 1;
lua_pop(L, 1);
}
lua_pop(L, 1);
lua_pushinteger(L, total);
return 1;
}
LuaDefine(table_clear, "c") {
LuaArg tab;
LuaStack LS(L, tab);
LS.cleartable(tab);
return LS.result();
}
LuaDefine(queue_create, "c") {
LuaRet queue;
LuaStack LS(L, queue);
LS.newtable(queue);
LS.rawset(queue, "head", 1000000);
LS.rawset(queue, "tail", 1000000);
return LS.result();
}
LuaDefine(queue_push, "c") {
LuaArg queue, elt;
lua_Integer head;
LuaStack LS(L, queue, elt);
LS.rawget(head, queue, "head");
LS.rawset(queue, head, elt);
LS.rawset(queue, "head", head+1);
return LS.result();
}
LuaDefine(queue_pop, "c") {
LuaArg queue;
LuaRet elt;
lua_Integer head, tail;
LuaStack LS(L, queue, elt);
LS.rawget(tail, queue, "tail");
LS.rawget(head, queue, "head");
if (head == tail) {
LS.set(elt, LuaNil);
} else {
LS.rawget(elt, queue, tail);
LS.rawset(queue, tail, LuaNil);
LS.rawset(queue, "tail", tail + 1);
}
return LS.result();
}
LuaDefine(queue_size, "c") {
LuaArg queue;
LuaRet size;
lua_Number head, tail;
LuaStack LS(L, queue, size);
LS.rawget(head, queue, "head");
LS.rawget(tail, queue, "tail");
LS.set(size, head - tail);
return LS.result();
}
LuaDefine(queue_nth, "c") {
LuaArg queue, n;
LuaRet elt;
lua_Integer nth, head, tail;
LuaStack LS(L, queue, n, elt);
nth = LS.ckinteger(n) - 1;
LS.rawget(head, queue, "head");
LS.rawget(tail, queue, "tail");
if ((nth < 0) || (nth + tail >= head)) {
luaL_error(L, "index out of range");
}
LS.rawget(elt, queue, tail + nth);
return LS.result();
}
/////////////////////////////////////////////////////////////
//
// table_sortedpairs
//
// Given a table, return all the pairs in the table as a sequence.
// The resulting sequence contains a 1 in the first position,
// followed by the pairs, like so:
//
// sortedpairs({a=1,b=2,c=3}) => {1,"a",1,"b",2,"c",3}
//
// Note that this function is not directly exposed to lua.
//
/////////////////////////////////////////////////////////////
static void pushkey (lua_State *L, int tab, int i) {
lua_rawgeti(L, tab, i*2);
}
static void push2keys (lua_State *L, int tab, int i, int j) {
lua_rawgeti(L, tab, i*2);
lua_rawgeti(L, tab, j*2);
}
static void pop2keys (lua_State *L, int tab, int i, int j) {
lua_rawseti(L, tab, i*2);
lua_rawseti(L, tab, j*2);
}
static void swap2values (lua_State *L, int tab, int i, int j) {
lua_rawgeti(L, tab, i*2+1);
lua_rawgeti(L, tab, j*2+1);
lua_rawseti(L, tab, i*2+1);
lua_rawseti(L, tab, j*2+1);
}
static void auxsort (lua_State *L, int tab, int l, int u) {
while (l < u) { /* for tail recursion */
int i, j;
/* sort elements a[l], a[(l+u)/2] and a[u] */
push2keys(L, tab, l, u);
if (lua_genlt(L, -1, -2)) {
pop2keys(L, tab, l, u);
swap2values(L, tab, l, u);
} else {
lua_pop(L, 2);
}
if (u - l == 1) break; /* only 2 elements */
i = (l + u) / 2;
push2keys(L, tab, i, l);
if (lua_genlt(L, -2, -1)) {
pop2keys(L, tab, i, l);
swap2values(L, tab, i, l);
} else {
lua_pop(L, 1); /* remove a[l] */
pushkey(L, tab, u);
if (lua_genlt(L, -1, -2)) {
pop2keys(L, tab, i, u);
swap2values(L, tab, i, u);
} else {
lua_pop(L, 2);
}
}
if (u - l == 2) break; /* only 3 elements */
/* put the pivot value on top of the stack and keep it there */
pushkey(L, tab, i);
/* move the pivot from i to u-1 */
lua_pushvalue(L, -1);
pushkey(L, tab, u-1);
pop2keys(L, tab, i, u-1);
swap2values(L, tab, i, u-1);
/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
i = l;
j = u - 1;
for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
/* repeat ++i until a[i] >= P */
while (pushkey(L, tab, ++i), lua_genlt(L, -1, -2)) {
if (i >= u) luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[i] */
}
/* repeat --j until a[j] <= P */
while (pushkey(L, tab, --j), lua_genlt(L, -3, -1)) {
if (j <= l) luaL_error(L, "invalid order function for sorting");
lua_pop(L, 1); /* remove a[j] */
}
if (j < i) {
lua_pop(L, 3); /* pop pivot, a[i], a[j] */
break;
}
pop2keys(L, tab, i, j);
swap2values(L, tab, i, j);
}
push2keys(L, tab, u-1, i);
pop2keys(L, tab, u-1, i);
swap2values(L, tab, u-1, i);
/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
if (i - l < u - i) {
j = l;
i = i - 1;
l = i + 2;
} else {
j = i + 1;
i = u;
u = j - 2;
}
auxsort(L, tab, j, i); /* call recursively the smaller one */
} /* repeat the routine for the larger one */
}
int table_getpairs(lua_State *L, bool sort, bool *unsortable) {
lua_checkstack(L, 40);
LuaArg tab;
LuaVar key, value;
LuaRet pairs;
LuaStack LS(L, tab, key, value, pairs);
if (unsortable != nullptr) {
*unsortable = false;
}
LS.checktable(tab);
// Count the total number of pairs.
// TODO: add lua_npairs to make this faster.
lua_pushnil(L);
int total = 0;
while (lua_next(L, tab.index()) != 0) {
int ktype = lua_type(L, -2);
if (ktype == LUA_TNUMBER || ktype == LUA_TSTRING || ktype == LUA_TBOOLEAN) {
total += 1;
}
lua_pop(L, 1);
}
// Create the table, store the initial 1.
LS.createtable(pairs, total * 2 + 1, 0);
LS.rawseti(pairs, 1, 1);
// Transfer the pairs into the sequence.
lua_pushnil(L);
int offset = 2;
while (lua_next(L, tab.index()) != 0) {
int ktype = lua_type(L, -2);
if (ktype == LUA_TNUMBER || ktype == LUA_TSTRING || ktype == LUA_TBOOLEAN) {
lua_pushvalue(L, -2); // K V K
lua_rawseti(L, pairs.index(), offset++);
lua_rawseti(L, pairs.index(), offset++);
} else {
if (unsortable != nullptr) {
*unsortable = true;
}
lua_pop(L, 1);
}
}
if (sort) {
auxsort(L, pairs.index(), 1, total);
}
return LS.result();
}
/////////////////////////////////////////////////////////////
//
// Given a sortedpairs vector, return the (key, value) pairs
// one by one. The first element of the vector is used as a
// counter to keep track of our position.
//
/////////////////////////////////////////////////////////////
LuaDefine(table_nextpair, "c") {
if (lua_gettop(L) < 2) {
luaL_error(L, "Not enough arguments to nextpair");
}
luaL_checktype(L, 1, LUA_TTABLE);
lua_rawgeti(L, 1, 1);
lua_Integer i = luaL_checkinteger(L, -1);
lua_pop(L, 1);
lua_pushinteger(L, i+1);
lua_rawseti(L, 1, 1);
lua_rawgeti(L, 1, i*2);
if (lua_isnil(L, -1)) {
return 1;
} else {
lua_rawgeti(L, 1, i*2+1);
return 2;
}
}
/////////////////////////////////////////////////////////////
//
// Replace the lua 'pairs' and 'next' iterators.
//
/////////////////////////////////////////////////////////////
LuaDefine(table_unsafenext, "c") {
luaL_checktype(L, 1, LUA_TTABLE);
lua_settop(L, 2); /* create a 2nd argument if there isn't one */
if (lua_next(L, 1))
return 2;
else {
lua_pushnil(L);
return 1;
}
}
LuaDefine(table_unsafepairs, "c") {
luaL_checktype(L, 1, LUA_TTABLE); /* argument must be a table */
lua_pushcfunction(L, table_unsafenext); /* will return generator, */
lua_pushvalue(L, 1); /* state, */
lua_pushnil(L);
return 3;
}
LuaDefine(table_pairs, "f") {
LuaArg tab;
LuaRet closure, rtab, key;
LuaStack LS(L, tab, closure, rtab, key);
lua_pushvalue(L, tab.index());
bool unsortable;
table_getpairs(L, true, &unsortable);
if (unsortable) {
luaL_error(L, "Cannot iterate over a table with unsortable keys");
}
lua_replace(L, rtab.index());
LS.set(closure, table_nextpair);
LS.set(key, LuaNil);
return LS.result();
}
LuaDefine(table_next, "f") {
luaL_error(L, "The 'next' iterator is not allowed in this version of lua");
return 0;
}
LuaDefine(table_genlt, "f") {
LuaArg o1,o2;
LuaRet lt;
LuaStack LS(L, o1, o2, lt);
int ltf = lua_genlt(L, o1.index(), o2.index());
LS.set(lt, ltf ? true:false);
return LS.result();
}