Files
integration/luprex/core/cpp/pprint.cpp

304 lines
8.0 KiB
C++

#include <ostream>
#include "pprint.hpp"
#include "util.hpp"
#include "table.hpp"
#include <iostream>
#include <cmath>
void atomic_print(LuaStack &LS, LuaSlot val, bool quote, std::ostream *os) {
int tt = LS.type(val);
switch (tt) {
case LUA_TNIL:
(*os) << "nil";
return;
case LUA_TSTRING:
if (quote) {
util::quote_string(LS.ckstring(val), os);
} else {
// TODO: this could be more efficient.
(*os) << LS.ckstring(val);
}
return;
case LUA_TNUMBER: {
double value = LS.cknumber(val);
if (std::isnan(value)) {
(*os) << "nan";
} else {
int64_t ivalue = int64_t(value);
if (double(ivalue) == value) {
(*os) << ivalue;
} else {
(*os) << value;
}
}
return;
}
case LUA_TBOOLEAN:
(*os) << (LS.ckboolean(val) ? "true" : "false");
return;
case LUA_TFUNCTION: {
(*os) << "<function>";
return;
}
case LUA_TLIGHTUSERDATA: {
LuaToken token = LS.cktoken(val);
(*os) << "[" << token.str() << "]";
return;
}
default:
(*os) << "<" << lua_typename(LS.state(), tt) << ">";
return;
}
}
// Find tables recursively.
//
// Builds a table (tabcount) whose keys are tables. If a table
// is visited exactly once, then tabcount[t]=0. If a table is
// visited more than once, then tabcount[t]=-1.
//
static void findtables(LuaStack &LS0, LuaSlot root, LuaSlot tabcount) {
lua_State *L = LS0.state();
LuaVar key, val, tab, count;
LuaStack LS(L, key, val, tab, count);
LS.newtable(tabcount);
int top = lua_gettop(L);
if (LS.istable(root)) {
lua_pushvalue(L, root.index());
}
while (lua_gettop(L) > top) {
lua_checkstack(L, 20);
lua_replace(L, tab.index());
LS.rawget(count, tabcount, tab);
if (LS.isnil(count)) {
LS.rawset(tabcount, tab, 0);
LS.set(key, LuaNil);
while (LS.next(tab, key, val)) {
lua_checkstack(L, 20);
if (LS.istable(key)) {
lua_pushvalue(L, key.index());
}
if (LS.istable(val)) {
lua_pushvalue(L, val.index());
}
}
LS.getmetatable(val, tab);
if (LS.istable(val)) {
lua_pushvalue(L, val.index());
}
} else {
LS.rawset(tabcount, tab, -1);
}
}
LS.result();
}
LuaDefine(table_findtables, "root", "recursively find tables (debugging only)") {
LuaArg root;
LuaRet tabcount;
LuaStack LS(L, root, tabcount);
findtables(LS, root, tabcount);
return LS.result();
}
struct Inspector {
lua_State *L;
LuaVar ids;
int nextid;
bool indent;
int maxlen;
bool anyindent;
std::ostream *stream;
};
static void tabify(Inspector &insp, int level) {
if (insp.indent) {
(*insp.stream) << std::endl;
for (int i = 0; i < level; i++) {
(*insp.stream) << " ";
}
insp.anyindent = true;
} else {
(*insp.stream) << " ";
}
}
static void pprint_r(Inspector &insp, int level, LuaSlot root) {
lua_checkstack(insp.L, 20);
LuaVar idv, pairs, key, val, nextseq;
LuaStack LS(insp.L, idv, pairs, key, val, nextseq);
// If it's anything but a table, use 'atomic_print'.
if (!LS.istable(root)) {
atomic_print(LS, root, true, insp.stream);
LS.result();
return;
}
// Determine the table's ID, allocating an ID if necessary.
LS.rawget(idv, insp.ids, root);
int id = LS.ckint(idv);
bool new_id = false;
if (id < 0) {
new_id = true;
id = insp.nextid++;
LS.rawset(insp.ids, root, id);
}
// Print the table's name, if any.
bool is_class = false;
bool is_tangible = false;
eng::string cname = LS.classname(root);
if (cname != "") {
is_class = true;
(*insp.stream) << "<class " << cname << ">";
} else {
int64_t tid = LS.tanid(root);
if (tid > 0) {
is_tangible = true;
(*insp.stream) << "<tangible " << tid << ">";
} else if (id > 0) {
(*insp.stream) << "<table " << id << ">";
}
}
// If this is a class, and we're not at the top level, truncate.
if ((is_class || is_tangible) && (level > 0)) {
LS.result();
return;
}
// If this is a table we've already printed, truncate it.
if ((id > 0) && (!new_id)) {
if (lua_nkeys(insp.L, root.index())==0) {
(*insp.stream) << "{}";
} else {
(*insp.stream) << "{...}";
}
LS.result();
return;
}
// State variables.
bool needcomma = false;
bool multiline = false;
LS.set(nextseq, 1);
// Open the brackets.
(*insp.stream) << "{";
// Output the table keys.
table_getpairs(LS, root, pairs, true);
for (int i = 2; ; i+=2) {
LS.rawget(key, pairs, i);
if (LS.isnil(key)) break;
LS.rawget(val, pairs, i+1);
if (needcomma) (*insp.stream) << ",";
needcomma = true;
if (LS.rawequal(key, nextseq)) {
(*insp.stream) << " ";
pprint_r(insp, level + 1, val);
LS.set(nextseq, LS.ckinteger(nextseq) + 1);
} else {
multiline = true;
tabify(insp, level + 1);
if (LS.isstring(key) && sv::is_lua_id(LS.ckstring(key))) {
(*insp.stream) << LS.ckstring(key);
} else {
(*insp.stream) << "[";
pprint_r(insp, level + 1, key);
(*insp.stream) << "]";
}
if (insp.indent) {
(*insp.stream) << " = ";
} else {
(*insp.stream) << "=";
}
pprint_r(insp, level + 1, val);
}
}
// Output the metatable.
LS.getmetatable(val, root);
if (LS.istable(val)) {
multiline = true;
if (needcomma) (*insp.stream) << ",";
needcomma = true;
tabify(insp, level + 1);
(*insp.stream) << "<meta> = ";
pprint_r(insp, level + 1, val);
}
// Close the brackets.
if (multiline) {
tabify(insp, level);
} else if (LS.ckinteger(nextseq) > 1) {
(*insp.stream) << " ";
}
(*insp.stream) << "}";
LS.result();
}
void pprint(LuaStack &LS0, LuaSlot root, bool indent, std::ostream *os) {
Inspector insp;
LuaStack LS(LS0.state(), insp.ids);
findtables(LS, root, insp.ids);
insp.L = LS0.state();
insp.nextid = 1;
insp.indent = indent;
insp.anyindent = false;
insp.stream = os;
pprint_r(insp, 0, root);
LS.result();
}
LuaDefine(string_isidentifier, "str", "return true if the string is a valid lua identifier") {
LuaArg str;
LuaRet result;
LuaStack LS(L, str, result);
if (LS.isstring(str)) {
eng::string s = LS.ckstring(str);
LS.set(result, sv::is_lua_id(s));
} else {
LS.set(result, false);
}
return LS.result();
}
LuaDefine(string_print, "obj", "print the specified object into a string") {
LuaArg val;
LuaRet result;
LuaStack LS(L, val, result);
eng::ostringstream oss;
atomic_print(LS, val, false, &oss);
LS.set(result, oss.str());
return LS.result();
}
LuaDefine(string_pprint, "obj,indent", "pretty-print the specified object into a string") {
LuaArg root, indent;
LuaRet result;
LuaStack LS(L, root, indent, result);
bool ind = LS.ckboolean(indent);
eng::ostringstream oss;
pprint(LS, root, ind, &oss);
LS.set(result, oss.str());
return LS.result();
}
LuaDefine(tostring, "obj", "print the specified object into a string") {
LuaArg val;
LuaRet result;
LuaStack LS(L, val, result);
eng::ostringstream oss;
atomic_print(LS, val, false, &oss);
LS.set(result, oss.str());
return LS.result();
}