Files
integration/Config/DefaultEditorPerProjectUserSettings.ini
2026-06-09 16:56:00 -04:00

21 lines
489 B
INI

[/Script/UnrealEd.EditorStyleSettings]
AssetEditorOpenLocation=MainWindow
[/Script/BlueprintGraph.BlueprintEditorSettings]
SaveOnCompile=SoC_SuccessOnly
[/Script/UnrealEd.EditorLoadingSavingSettings]
RestoreOpenAssetTabsOnRestart=AlwaysRestore
AutoSaveWarningInSeconds=0
[/Script/Integration.lxProjectSettings]
ActiveServer=/Game/Luprex/KnownServers/SS_Localhost.SS_Localhost
[/Script/Integration.lxEditorSettings]
ActiveServer=/Game/Luprex/KnownServers/SS_Localhost.SS_Localhost