419 lines
11 KiB
C++
419 lines
11 KiB
C++
#include "table.hpp"
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#include "source.hpp"
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LuaDefine(table_getregistry, "f") {
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LuaArg key;
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LuaRet result;
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LuaStack LS(L, key, result);
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LS.rawget(result, LuaRegistry, key);
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return LS.result();
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}
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LuaDefine(table_equal, "c") {
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LuaArg t1, t2;
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LuaRet eql;
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LuaStack LS(L, t1, t2, eql);
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LS.checktable(t1);
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LS.checktable(t2);
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lua_pushnil(L);
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int total1 = 0;
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while (lua_next(L, t1.index()) != 0) {
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lua_pushvalue(L, -2); // k v1 k
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lua_rawget(L, t2.index()); // k v1 v2
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if (!lua_rawequal(L, -1, -2)) {
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LS.set(eql, false);
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return LS.result();
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}
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lua_pop(L, 2);
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total1 += 1;
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}
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int total2 = 0;
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lua_pushnil(L);
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while (lua_next(L, t2.index()) != 0) {
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lua_pop(L, 1);
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total2 += 1;
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}
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LS.set(eql, total1 == total2);
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return LS.result();
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}
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LuaDefine(table_findremove, "c") {
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luaL_checktype(L, -2, LUA_TTABLE);
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int src = 1;
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int dst = 1;
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while (true) {
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lua_pushinteger(L, src);
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lua_rawget(L, -3);
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if (lua_rawequal(L, -1, -2)) {
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src++;
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lua_pop(L, 1);
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} else if (lua_isnil(L, -1)) {
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lua_pop(L, 1);
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int removed = src - dst;
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while (src > dst) {
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lua_pushinteger(L, dst);
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lua_pushnil(L);
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lua_rawset(L, -4);
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dst++;
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}
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lua_pop(L, 2);
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lua_pushinteger(L, removed);
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return 1;
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} else {
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if (src > dst) {
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lua_pushinteger(L, dst);
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lua_insert(L, lua_gettop(L) - 1);
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lua_rawset(L, -4);
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} else {
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lua_pop(L, 1);
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}
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src++;
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dst++;
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}
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}
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}
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LuaDefine(table_push, "c") {
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luaL_checktype(L, -2, LUA_TTABLE);
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int len = lua_rawlen(L, -2);
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lua_pushinteger(L, len+1);
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lua_pushvalue(L, -2);
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lua_rawset(L, -4);
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lua_pop(L, 2);
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return 0;
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}
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LuaDefine(table_find, "c") {
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luaL_checktype(L, -2, LUA_TTABLE);
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for (int i = 1; ; i++) {
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lua_pushinteger(L, i);
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lua_rawget(L, -3);
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if (lua_rawequal(L, -1, -2)) {
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lua_pop(L, 3);
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lua_pushinteger(L, i);
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return 1;
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} else if (lua_isnil(L, -1)) {
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lua_pop(L, 3);
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lua_pushnil(L);
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return 1;
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} else {
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lua_pop(L, 1);
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}
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}
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}
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LuaDefine(table_empty, "c") {
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnil(L);
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if (lua_next(L, -2) != 0) {
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lua_pop(L, 3);
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lua_pushboolean(L, 0);
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return 1;
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} else {
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lua_pop(L, 1);
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lua_pushboolean(L, 1);
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return 1;
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}
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}
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LuaDefine(table_count, "c") {
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_pushnil(L);
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lua_Integer total = 0;
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while (lua_next(L, -2) != 0) {
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total += 1;
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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lua_pushinteger(L, total);
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return 1;
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}
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LuaDefine(table_clear, "c") {
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LuaArg tab;
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LuaStack LS(L, tab);
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LS.cleartable(tab);
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return LS.result();
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}
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LuaDefine(queue_create, "c") {
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LuaRet queue;
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LuaStack LS(L, queue);
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LS.newtable(queue);
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LS.rawset(queue, "head", 1000000);
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LS.rawset(queue, "tail", 1000000);
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return LS.result();
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}
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LuaDefine(queue_push, "c") {
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LuaArg queue, elt;
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lua_Integer head;
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LuaStack LS(L, queue, elt);
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LS.rawget(head, queue, "head");
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LS.rawset(queue, head, elt);
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LS.rawset(queue, "head", head+1);
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return LS.result();
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}
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LuaDefine(queue_pop, "c") {
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LuaArg queue;
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LuaRet elt;
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lua_Integer head, tail;
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LuaStack LS(L, queue, elt);
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LS.rawget(tail, queue, "tail");
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LS.rawget(head, queue, "head");
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if (head == tail) {
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LS.set(elt, LuaNil);
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} else {
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LS.rawget(elt, queue, tail);
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LS.rawset(queue, tail, LuaNil);
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LS.rawset(queue, "tail", tail + 1);
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}
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return LS.result();
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}
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LuaDefine(queue_size, "c") {
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LuaArg queue;
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LuaRet size;
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lua_Number head, tail;
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LuaStack LS(L, queue, size);
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LS.rawget(head, queue, "head");
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LS.rawget(tail, queue, "tail");
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LS.set(size, head - tail);
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return LS.result();
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}
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LuaDefine(queue_nth, "c") {
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LuaArg queue, n;
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LuaRet elt;
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lua_Integer nth, head, tail;
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LuaStack LS(L, queue, n, elt);
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nth = LS.ckinteger(n) - 1;
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LS.rawget(head, queue, "head");
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LS.rawget(tail, queue, "tail");
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if ((nth < 0) || (nth + tail >= head)) {
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luaL_error(L, "index out of range");
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}
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LS.rawget(elt, queue, tail + nth);
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return LS.result();
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}
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/////////////////////////////////////////////////////////////
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//
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// table_sortedpairs
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//
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// Given a table, return all the pairs in the table as a sequence.
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// The resulting sequence contains a 1 in the first position,
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// followed by the pairs, like so:
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//
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// sortedpairs({a=1,b=2,c=3}) => {1,"a",1,"b",2,"c",3}
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//
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// Note that this function is not directly exposed to lua.
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//
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/////////////////////////////////////////////////////////////
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static void pushkey (lua_State *L, int tab, int i) {
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lua_rawgeti(L, tab, i*2);
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}
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static void push2keys (lua_State *L, int tab, int i, int j) {
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lua_rawgeti(L, tab, i*2);
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lua_rawgeti(L, tab, j*2);
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}
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static void pop2keys (lua_State *L, int tab, int i, int j) {
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lua_rawseti(L, tab, i*2);
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lua_rawseti(L, tab, j*2);
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}
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static void swap2values (lua_State *L, int tab, int i, int j) {
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lua_rawgeti(L, tab, i*2+1);
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lua_rawgeti(L, tab, j*2+1);
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lua_rawseti(L, tab, i*2+1);
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lua_rawseti(L, tab, j*2+1);
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}
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static void auxsort (lua_State *L, int tab, int l, int u) {
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while (l < u) { /* for tail recursion */
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int i, j;
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/* sort elements a[l], a[(l+u)/2] and a[u] */
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push2keys(L, tab, l, u);
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if (lua_genlt(L, -1, -2)) {
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pop2keys(L, tab, l, u);
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swap2values(L, tab, l, u);
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} else {
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lua_pop(L, 2);
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}
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if (u - l == 1) break; /* only 2 elements */
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i = (l + u) / 2;
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push2keys(L, tab, i, l);
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if (lua_genlt(L, -2, -1)) {
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pop2keys(L, tab, i, l);
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swap2values(L, tab, i, l);
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} else {
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lua_pop(L, 1); /* remove a[l] */
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pushkey(L, tab, u);
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if (lua_genlt(L, -1, -2)) {
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pop2keys(L, tab, i, u);
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swap2values(L, tab, i, u);
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} else {
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lua_pop(L, 2);
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}
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}
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if (u - l == 2) break; /* only 3 elements */
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/* put the pivot value on top of the stack and keep it there */
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pushkey(L, tab, i);
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/* move the pivot from i to u-1 */
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lua_pushvalue(L, -1);
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pushkey(L, tab, u-1);
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pop2keys(L, tab, i, u-1);
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swap2values(L, tab, i, u-1);
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/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
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i = l;
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j = u - 1;
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for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
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/* repeat ++i until a[i] >= P */
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while (pushkey(L, tab, ++i), lua_genlt(L, -1, -2)) {
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if (i >= u) luaL_error(L, "invalid order function for sorting");
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lua_pop(L, 1); /* remove a[i] */
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}
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/* repeat --j until a[j] <= P */
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while (pushkey(L, tab, --j), lua_genlt(L, -3, -1)) {
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if (j <= l) luaL_error(L, "invalid order function for sorting");
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lua_pop(L, 1); /* remove a[j] */
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}
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if (j < i) {
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lua_pop(L, 3); /* pop pivot, a[i], a[j] */
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break;
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}
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pop2keys(L, tab, i, j);
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swap2values(L, tab, i, j);
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}
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push2keys(L, tab, u-1, i);
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pop2keys(L, tab, u-1, i);
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swap2values(L, tab, u-1, i);
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/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
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/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
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if (i - l < u - i) {
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j = l;
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i = i - 1;
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l = i + 2;
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} else {
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j = i + 1;
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i = u;
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u = j - 2;
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}
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auxsort(L, tab, j, i); /* call recursively the smaller one */
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} /* repeat the routine for the larger one */
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}
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int table_sortedpairs(lua_State *L, bool *unsortable) {
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lua_checkstack(L, 40);
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LuaArg tab;
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LuaVar key, value;
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LuaRet pairs;
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LuaStack LS(L, tab, key, value, pairs);
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if (unsortable != nullptr) {
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*unsortable = false;
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}
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LS.checktable(tab);
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// Count the total number of pairs.
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// TODO: add lua_npairs to make this faster.
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lua_pushnil(L);
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int total = 0;
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while (lua_next(L, tab.index()) != 0) {
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total += 1;
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lua_pop(L, 1);
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}
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// Create the table, store the initial 1.
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LS.createtable(pairs, total * 2 + 1, 0);
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LS.rawseti(pairs, 1, 1);
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// Transfer the pairs into the sequence.
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lua_pushnil(L);
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int offset = 2;
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while (lua_next(L, tab.index()) != 0) {
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int ktype = lua_type(L, -2);
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if (ktype == LUA_TNUMBER || ktype == LUA_TSTRING || ktype == LUA_TBOOLEAN) {
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lua_pushvalue(L, -2); // K V K
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lua_rawseti(L, pairs.index(), offset++);
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lua_rawseti(L, pairs.index(), offset++);
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} else {
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if (unsortable != nullptr) {
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*unsortable = true;
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}
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lua_pop(L, 1);
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}
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}
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auxsort(L, pairs.index(), 1, total);
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return LS.result();
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}
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/////////////////////////////////////////////////////////////
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//
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// Given a sortedpairs vector, return the (key, value) pairs
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// one by one. The first element of the vector is used as a
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// counter to keep track of our position.
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//
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/////////////////////////////////////////////////////////////
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static int nextsortedpair(lua_State *L) {
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if (lua_gettop(L) < 2) {
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luaL_error(L, "Not enough arguments to nextpair");
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}
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luaL_checktype(L, 1, LUA_TTABLE);
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lua_rawgeti(L, 1, 1);
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lua_Integer i = luaL_checkinteger(L, -1);
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lua_pop(L, 1);
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lua_pushinteger(L, i+1);
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lua_rawseti(L, 1, 1);
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lua_rawgeti(L, 1, i*2);
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if (lua_isnil(L, -1)) {
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return 1;
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} else {
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lua_rawgeti(L, 1, i*2+1);
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return 2;
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}
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}
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/////////////////////////////////////////////////////////////
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//
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// Replace the lua 'pairs' and 'next' iterators.
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//
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/////////////////////////////////////////////////////////////
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LuaDefine(table_pairs, "f") {
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LuaArg tab;
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LuaRet closure, rtab, key;
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LuaStack LS(L, tab, closure, rtab, key);
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lua_pushvalue(L, tab.index());
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bool unsortable;
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table_sortedpairs(L, &unsortable);
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if (unsortable) {
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luaL_error(L, "Cannot iterate over a table with unsortable keys");
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}
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lua_replace(L, rtab.index());
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LS.set(closure, nextsortedpair);
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LS.set(key, LuaNil);
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return LS.result();
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}
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LuaDefine(table_next, "f") {
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luaL_error(L, "The 'next' iterator is not allowed in this version of lua");
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return 0;
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}
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LuaDefine(table_genlt, "f") {
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LuaArg o1,o2;
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LuaRet lt;
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LuaStack LS(L, o1, o2, lt);
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int ltf = lua_genlt(L, o1.index(), o2.index());
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LS.set(lt, ltf ? true:false);
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return LS.result();
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}
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