Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Details_Get.h

43 lines
981 B
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingBasics.h"
#include "WingFetcher.h"
#include "WingProperty.h"
#include "WingUtils.h"
#include "Details_Get.generated.h"
UCLASS()
class UWing_Details_Get : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Target object"))
FString Object;
UPROPERTY(EditAnywhere, meta=(Description="Property name"))
FString Property;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Get the value of a single property."));
}
virtual void Handle() override
{
WingFetcher F(WingOut::Stdout);
UObject* Obj = F.Walk(Object).Cast<UObject>();
if (!Obj) return;
TArray<FWingProperty> Props = FWingProperty::GetDetails(Obj, false);
FWingProperty* P = WingUtils::FindOneWithExternalID(Property, Props, TEXT("Property"), WingOut::Stdout);
if (!P) return;
WingOut::Stdout.Print(P->GetText());
WingOut::Stdout.Print(TEXT("\n"));
}
};