512 lines
18 KiB
C++
512 lines
18 KiB
C++
#include "world.hpp"
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#include "pprint.hpp"
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#include "json.hpp"
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#include <cassert>
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void World::tangible_clear_anim_queue_to_empty(int64_t id) {
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Tangible *t = tangible_get(id);
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assert(t != nullptr);
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AnimState state;
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t->anim_queue_.clear(state);
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t->update_plane_item();
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}
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void World::tangible_clear_plane_and_xyz(int64_t id, const eng::string &plane, const util::DXYZ &xyz) {
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Tangible *t = tangible_get(id);
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assert(t != nullptr);
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AnimState state;
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state.set_string("plane", plane);
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state.set_xyz("xyz", xyz);
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state.set_persistent("plane");
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state.set_persistent("xyz");
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t->anim_queue_.clear(state);
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t->update_plane_item();
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}
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void World::tangible_walkto(int64_t id, float x, float y) {
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Tangible *t = tangible_get(id);
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assert(t != nullptr);
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AnimState state = t->anim_queue_.get_final_persistent();
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state.set_string("action", "walkto");
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state.set_xyz("xyz", util::DXYZ(x,y,0.0));
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t->anim_queue_.add(state);
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}
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eng::string World::tangible_anim_debug_string(int64_t id) const {
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const Tangible *t = tangible_get(id);
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if (t == 0) return "no such tangible";
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return t->anim_queue_.steps_debug_string();
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}
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eng::string World::tangible_id_pool_debug_string(int64_t id) const {
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const Tangible *t = tangible_get(id);
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if (t == 0) return "no such tangible";
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return t->id_player_pool_.debug_string();
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}
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eng::string World::tangible_ids_debug_string() const {
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util::IdVector idv;
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for (const auto &pair : tangibles_) {
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idv.push_back(pair.first);
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}
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std::sort(idv.begin(), idv.end());
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return util::id_vector_debug_string(idv);
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}
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eng::string World::tangibles_near_debug_string(int64_t actor, int64_t distance) {
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eng::ostringstream result;
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util::IdVector tans;
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get_near(actor, distance, true, false, true, &tans);
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for (int64_t id : tans) {
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const Tangible *tan = tangible_get(id);
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AnimState state = tan->anim_queue_.get_final_everything();
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result << id << ": " << state.debug_string() << std::endl;
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}
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return result.str();
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}
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eng::string World::tangible_pprint(int64_t id) const {
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lua_State *L = state();
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LuaVar tangibles, tan, meta;
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LuaExtStack LS(L, tangibles, tan, meta);
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LS.rawget(tangibles, LuaRegistry, "tangibles");
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LS.rawget(tan, tangibles, id);
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eng::ostringstream oss;
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if (LS.istable(tan)) {
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PrettyPrintOptions opts;
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opts.indent = false;
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pprint(LS, tan, opts, &oss);
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} else {
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oss << "<no such tangible " << id << ">{}";
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}
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return oss.str();
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}
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eng::string World::numbered_tables_debug_string() const {
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lua_State *L = state();
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LuaVar ntmap, tab, tid;
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LuaExtStack LS(L, ntmap, tab, tid);
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eng::vector<eng::string> result;
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eng::ostringstream oss;
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// Fetch the numbered tables map.
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LS.rawget(ntmap, LuaRegistry, "ntmap");
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// Iterate over the map. For each table, if it has
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// a TID, output that. Otherwise, output "unknown".
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for (int i = 1; i < 10000; i++) {
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LS.rawget(tab, ntmap, i);
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if (!LS.istable(tab)) break;
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LS.rawget(tid, tab, "TID");
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if (LS.isstring(tid)) {
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result.push_back(LS.ckstring(tid));
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} else {
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result.push_back("unknown");
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}
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}
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std::sort(result.begin(), result.end());
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for (const eng::string &s : result) {
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oss << s << ";";
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}
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return oss.str();
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}
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eng::string World::paired_tables_debug_string(lua_State *master) const {
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lua_State *synch = state();
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LuaVar mntmap, sntmap, mtab, stab, mtid, stid;
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LuaExtStack MLS(master, mntmap, mtab, mtid);
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LuaExtStack SLS(synch, sntmap, stab, stid);
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eng::vector<std::pair<eng::string, eng::string>> result;
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eng::ostringstream oss;
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// Fetch the numbered tables map.
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MLS.rawget(mntmap, LuaRegistry, "ntmap");
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SLS.rawget(sntmap, LuaRegistry, "ntmap");
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int m_ntables = MLS.rawlen(mntmap);
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int s_ntables = MLS.rawlen(sntmap);
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assert(m_ntables == s_ntables);
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for (int i = 1; i <= m_ntables; i++) {
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MLS.rawget(mtab, mntmap, i);
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SLS.rawget(stab, sntmap, i);
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if (MLS.istable(mtab) && SLS.istable(stab)) {
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eng::string mname = "unknown";
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eng::string sname = "unknown";
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MLS.rawget(mtid, mtab, "TID");
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if (MLS.isstring(mtid)) {
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mname = MLS.ckstring(mtid);
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}
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SLS.rawget(stid, stab, "TID");
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if (SLS.isstring(stid)) {
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sname = SLS.ckstring(stid);
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}
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result.push_back(std::make_pair(mname, sname));
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}
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}
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std::sort(result.begin(), result.end());
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for (const auto &pair : result) {
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oss << pair.first << "=" << pair.second << ";";
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}
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return oss.str();
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}
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void World::tangible_set_string(int64_t id, const eng::string &path, const eng::string &value) {
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lua_State *L = state();
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LuaVar tangibles, tab, subtab;
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LuaExtStack LS(L, tangibles, tab, subtab);
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// Fetch the lua side of the tangible.
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LS.rawget(tangibles, LuaRegistry, "tangibles");
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LS.rawget(tab, tangibles, id);
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assert(LS.istable(tab));
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// Split the path parts into the table names and final part.
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util::StringVec pathparts = util::split(path, '.');
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assert(pathparts.size() >= 1);
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eng::string finalpart = pathparts.back();
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pathparts.pop_back();
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// Create subtables as necessary.
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for (const eng::string &subname : pathparts) {
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LS.rawget(subtab, tab, subname);
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if (LS.isnil(subtab)) {
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LS.set(subtab, LuaNewTable);
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LS.rawset(tab, subname, subtab);
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}
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assert(LS.istable(subtab));
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LS.set(tab, subtab);
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}
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// Set the string value.
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LS.rawset(tab, finalpart, value);
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}
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void World::tangible_copy_global(int64_t id, const eng::string &path, const eng::string &global) {
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lua_State *L = state();
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LuaVar tangibles, tab, subtab, globtab, value;
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LuaExtStack LS(L, tangibles, tab, subtab, globtab, value);
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// Fetch the lua side of the tangible.
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LS.rawget(tangibles, LuaRegistry, "tangibles");
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LS.rawget(tab, tangibles, id);
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assert(LS.istable(tab));
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// Split the path parts into the table names and final part.
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util::StringVec pathparts = util::split(path, '.');
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assert(pathparts.size() >= 1);
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eng::string finalpart = pathparts.back();
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pathparts.pop_back();
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// Create subtables as necessary.
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for (const eng::string &subname : pathparts) {
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LS.rawget(subtab, tab, subname);
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if (LS.isnil(subtab)) {
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LS.set(subtab, LuaNewTable);
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LS.rawset(tab, subname, subtab);
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}
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assert(LS.istable(subtab));
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LS.set(tab, subtab);
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}
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// Copy the global value.
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LS.getglobaltable(globtab);
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LS.rawget(value, globtab, global);
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LS.rawset(tab, finalpart, value);
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}
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void World::tangible_set_class(int64_t id, const eng::string &c) const {
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LuaVar tangibles, tan, meta, sclass;
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LuaExtStack LS(state(), tangibles, tan, meta, sclass);
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LS.rawget(tangibles, LuaRegistry, "tangibles");
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LS.rawget(tan, tangibles, id);
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assert(LS.istable(tan));
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LS.getmetatable(meta, tan);
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if (c == "") {
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LS.set(sclass, LuaNil);
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} else {
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LS.makeclass(sclass, c);
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}
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LS.rawset(meta, "__index", sclass);
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}
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void World::set_global_json(const eng::string &gvar, const eng::string &json) {
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LuaVar decoded;
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LuaExtStack LS(state(), decoded);
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bool ok = json::decode(LS, decoded, json);
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if (!ok) {
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luaL_error(state(), "invalid json");
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return;
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}
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set_global(LS, gvar, decoded);
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}
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eng::string World::get_global_json(const eng::string &gvar) {
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LuaVar value, globaldb;
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LuaExtStack LS(state(), globaldb, value);
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LS.rawget(globaldb, LuaRegistry, "globaldb");
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LS.rawget(value, globaldb, gvar);
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eng::string out;
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eng::string error = json::encode(LS, value, out, false, 10000);
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if (!error.empty()) {
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luaL_error(state(), "%s", error.c_str());
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return "";
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}
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return out;
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}
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eng::string World::tangible_get_class(int64_t id) const {
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LuaVar tangibles, tan, meta, sclass;
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LuaExtStack LS(state(), tangibles, tan, meta, sclass);
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LS.rawget(tangibles, LuaRegistry, "tangibles");
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LS.rawget(tan, tangibles, id);
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assert(LS.istable(tan));
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LS.getmetatable(meta, tan);
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LS.rawget(sclass, meta, "__index");
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eng::string result = LS.classname(sclass);
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return result;
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}
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static bool worlds_identical(const UniqueWorld &w1, const UniqueWorld &w2) {
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StreamBuffer sbw1, sbw2;
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w1->serialize(&sbw1);
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w2->serialize(&sbw2);
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return sbw1.contents_equal(&sbw2);
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}
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LuaDefine(unittests_world1animdiff, "", "some unit tests") {
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UniqueWorld m(new World(WORLD_TYPE_MASTER));
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UniqueWorld ss(new World(WORLD_TYPE_PREDICTIVE));
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UniqueWorld cs(new World(WORLD_TYPE_PREDICTIVE));
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StreamBuffer sb;
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util::IdVector ids = util::id_vector_create(123, 345);
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// Create some tangibles, and add some animations.
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m->tangible_make(123);
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m->tangible_make(345);
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m->tangible_clear_anim_queue_to_empty(123);
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m->tangible_clear_anim_queue_to_empty(345);
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m->tangible_walkto(123, 3, 4);
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m->tangible_walkto(345, 6, 2);
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LuaAssertStrEq(L, m->tangible_ids_debug_string(), "123,345");
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LuaAssertStrEq(L, m->tangible_anim_debug_string(123), "[empty]; action:walkto xyz:3,4,0");
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LuaAssertStrEq(L, m->tangible_anim_debug_string(345), "[empty]; action:walkto xyz:6,2,0");
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// Now difference transmit all that to the client.
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ss->diff_visible(ids, m.get(), &sb);
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cs->patch_visible(&sb, nullptr);
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LuaAssertStrEq(L, ss->tangible_ids_debug_string(), "123,345");
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LuaAssertStrEq(L, ss->tangible_anim_debug_string(123), "[empty]; action:walkto xyz:3,4,0");
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LuaAssertStrEq(L, ss->tangible_anim_debug_string(345), "[empty]; action:walkto xyz:6,2,0");
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LuaAssert(L, worlds_identical(ss, cs));
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// Now add some more animation records to the master.
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m->tangible_walkto(123, 7, 3);
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m->tangible_walkto(345, 2, 5);
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LuaAssertStrEq(L, m->tangible_anim_debug_string(123), "[empty]; action:walkto xyz:3,4,0; action:walkto xyz:7,3,0");
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LuaAssertStrEq(L, m->tangible_anim_debug_string(345), "[empty]; action:walkto xyz:6,2,0; action:walkto xyz:2,5,0");
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// Now difference transmit all that to the client again.
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ss->diff_visible(ids, m.get(), &sb);
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cs->patch_visible(&sb, nullptr);
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LuaAssertStrEq(L, ss->tangible_anim_debug_string(123), "[empty]; action:walkto xyz:3,4,0; action:walkto xyz:7,3,0");
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LuaAssertStrEq(L, ss->tangible_anim_debug_string(345), "[empty]; action:walkto xyz:6,2,0; action:walkto xyz:2,5,0");
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LuaAssert(L, worlds_identical(ss, cs));
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// Delete tangible 345.
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m->tangible_delete(345);
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LuaAssertStrEq(L, m->tangible_ids_debug_string(), "123");
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// And difference transmit
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ss->diff_visible(ids, m.get(), &sb);
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cs->patch_visible(&sb, nullptr);
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LuaAssertStrEq(L, ss->tangible_ids_debug_string(), "123");
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LuaAssert(L, worlds_identical(ss, cs));
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return 0;
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}
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LuaDefine(unittests_world2pairtab, "", "some unit tests") {
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UniqueWorld m(new World(WORLD_TYPE_MASTER));
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UniqueWorld ss(new World(WORLD_TYPE_PREDICTIVE));
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StreamBuffer sb;
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int ncreate;
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// Create a master model containing some general tables, and
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// some specialty tables (not numberable).
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m->tangible_make(123);
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m->tangible_set_string(123, "inventory.TID", "inventory");
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m->tangible_set_string(123, "transactions.TID", "transactions");
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m->tangible_set_string(123, "skills.TID", "skills");
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m->tangible_set_string(123, "skills.leet.TID", "skills.leet");
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m->tangible_set_string(123, "inventory.cplx.TID", "inventory.cplx");
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m->tangible_copy_global(123, "math", "math");
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m->tangible_copy_global(123, "gltab", "_G");
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// Now we're going to create a synchronous model that's similar to, but not
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// exactly the same as that master model.
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ss->tangible_make(123);
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ss->tangible_set_string(123, "inventory.TID", "inventory");
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ss->tangible_set_string(123, "skills.TID", "skills");
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ss->tangible_set_string(123, "skills.crap.TID", "skills.crap");
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ss->tangible_set_string(123, "skills.leet.TID", "skills.leet");
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ss->tangible_set_string(123, "math.TID", "math");
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ss->tangible_set_string(123, "gltab.TID", "gltab");
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// Now we're going to test the numbering and pairing of tables.
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// Only these tables should pair: inventory, skills, and skills.leet
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ss->number_lua_tables(util::id_vector_create(123));
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LuaAssertStrEq(L, ss->numbered_tables_debug_string(),
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"gltab;inventory;math;skills;skills.crap;skills.leet;");
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ss->pair_lua_tables(util::id_vector_create(123), m->state());
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LuaAssertStrEq(L, ss->paired_tables_debug_string(m->state()),
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"inventory=inventory;skills=skills;skills.leet=skills.leet;");
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// Test the creation of new tables during difference transmission.
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// The master world model above has two tables that couldn't be paired
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// to the client: inventory.cplx, and transactions. These two tables
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// should be paired to new, created tables.
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ncreate = m->number_remaining_tables(util::id_vector_create(123), m->state());
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LuaAssert(L, ncreate == 2);
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ss->create_new_tables(ncreate);
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LuaAssertStrEq(L, ss->paired_tables_debug_string(m->state()),
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"inventory=inventory;inventory.cplx=unknown;skills=skills;skills.leet=skills.leet;transactions=unknown;");
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return 0;
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}
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LuaDefine(unittests_world3diffluatab, "", "some unit tests") {
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UniqueWorld m(new World(WORLD_TYPE_MASTER));
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UniqueWorld ss(new World(WORLD_TYPE_PREDICTIVE));
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UniqueWorld cs(new World(WORLD_TYPE_PREDICTIVE));
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StreamBuffer sb;
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// Initialize all three models so that a tangible exists.
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m->tangible_make(123);
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ss->tangible_make(123);
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cs->tangible_make(123);
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m->tangible_make(345);
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ss->tangible_make(345);
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cs->tangible_make(345);
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m->tangible_clear_plane_and_xyz(123, "earth", util::DXYZ(0,0,0));
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ss->tangible_clear_plane_and_xyz(123, "earth", util::DXYZ(0,0,0));
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cs->tangible_clear_plane_and_xyz(123, "earth", util::DXYZ(0,0,0));
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m->tangible_clear_plane_and_xyz(345, "earth", util::DXYZ(0,0,0));
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ss->tangible_clear_plane_and_xyz(345, "earth", util::DXYZ(0,0,0));
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cs->tangible_clear_plane_and_xyz(345, "earth", util::DXYZ(0,0,0));
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// Put some data into the master model.
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m->tangible_set_string(123, "bacon", "crispy");
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m->tangible_set_string(123, "inventory.gold", "wealthy");
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m->tangible_set_string(123, "skills.hunting", "leet");
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m->tangible_set_string(123, "skills.magic.fireball", "weak");
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m->tangible_set_string(345, "inventory.gold", "poor");
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m->tangible_set_string(345, "phone", "867-5309");
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// The data in the master model should now look like this:
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const char *expect_123 =
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"<tangible 123>{ "
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"bacon='crispy', "
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"inventory={ gold='wealthy' }, "
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"skills={ "
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"hunting='leet', "
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"magic={ fireball='weak' } "
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"} "
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"}";
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const char *expect_345 =
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"<tangible 345>{ "
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"inventory={ gold='poor' }, "
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"phone='867-5309' "
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"}";
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LuaAssertStrEq(L, m->tangible_pprint(123), expect_123);
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LuaAssertStrEq(L, m->tangible_pprint(345), expect_345);
|
|
|
|
// Difference transmit.
|
|
ss->diff_luatabs(123, m.get(), &sb);
|
|
cs->patch_luatabs(&sb, nullptr);
|
|
|
|
// Verify that the data was transmitted.
|
|
LuaAssertStrEq(L, ss->tangible_pprint(123), expect_123);
|
|
LuaAssertStrEq(L, cs->tangible_pprint(123), expect_123);
|
|
LuaAssertStrEq(L, ss->tangible_pprint(345), expect_345);
|
|
LuaAssertStrEq(L, cs->tangible_pprint(345), expect_345);
|
|
LuaAssert(L, worlds_identical(ss, cs));
|
|
|
|
return 0;
|
|
}
|
|
|
|
LuaDefine(unittests_world4difftanclass, "", "some unit tests") {
|
|
UniqueWorld m(new World(WORLD_TYPE_MASTER));
|
|
UniqueWorld ss(new World(WORLD_TYPE_PREDICTIVE));
|
|
UniqueWorld cs(new World(WORLD_TYPE_PREDICTIVE));
|
|
StreamBuffer sb;
|
|
|
|
// Initialize all three models so that a tangible exists.
|
|
m->tangible_make(123);
|
|
ss->tangible_make(123);
|
|
cs->tangible_make(123);
|
|
|
|
// Change the lua class of the tangible.
|
|
m->tangible_set_class(123, "chicken");
|
|
LuaAssertStrEq(L, m->tangible_get_class(123), "chicken");
|
|
|
|
// Difference transmit.
|
|
ss->diff_tanclass(123, m.get(), &sb);
|
|
cs->patch_tanclass(&sb, nullptr);
|
|
|
|
// Verify that the data was transmitted.
|
|
LuaAssertStrEq(L, ss->tangible_get_class(123), "chicken");
|
|
LuaAssertStrEq(L, cs->tangible_get_class(123), "chicken");
|
|
LuaAssert(L, worlds_identical(ss, cs));
|
|
|
|
// Change the class again.
|
|
m->tangible_set_class(123, "");
|
|
LuaAssertStrEq(L, m->tangible_get_class(123), "");
|
|
|
|
// Difference transmit.
|
|
ss->diff_tanclass(123, m.get(), &sb);
|
|
cs->patch_tanclass(&sb, nullptr);
|
|
|
|
// Verify that the data was transmitted.
|
|
LuaAssertStrEq(L, ss->tangible_get_class(123), "");
|
|
LuaAssertStrEq(L, cs->tangible_get_class(123), "");
|
|
LuaAssert(L, worlds_identical(ss, cs));
|
|
|
|
return 0;
|
|
}
|
|
|
|
LuaDefine(unittests_world5diffglobals, "", "some unit tests") {
|
|
UniqueWorld m(new World(WORLD_TYPE_MASTER));
|
|
UniqueWorld ss(new World(WORLD_TYPE_PREDICTIVE));
|
|
UniqueWorld cs(new World(WORLD_TYPE_PREDICTIVE));
|
|
StreamBuffer sb;
|
|
|
|
m->set_global_json("x", "3");
|
|
ss->diff_globals(m.get(), &sb);
|
|
cs->patch_globals(&sb, nullptr);
|
|
LuaAssertStrEq(L, cs->get_global_json("x"), "3");
|
|
|
|
m->set_global_json("x", "4");
|
|
m->set_global_json("x", "5");
|
|
m->set_global_json("y", "6");
|
|
ss->diff_globals(m.get(), &sb);
|
|
cs->patch_globals(&sb, nullptr);
|
|
LuaAssertStrEq(L, cs->get_global_json("x"), "5");
|
|
LuaAssertStrEq(L, cs->get_global_json("y"), "6");
|
|
|
|
cs->set_global_json("x", "2");
|
|
ss->set_global_json("x", "2");
|
|
ss->diff_globals(m.get(), &sb);
|
|
cs->patch_globals(&sb, nullptr);
|
|
LuaAssertStrEq(L, cs->get_global_json("x"), "5");
|
|
|
|
return 0;
|
|
}
|
|
|