Files
integration/Config/DefaultEditorPerProjectUserSettings.ini

14 lines
277 B
INI

[/Script/UnrealEd.EditorStyleSettings]
AssetEditorOpenLocation=MainWindow
[/Script/BlueprintGraph.BlueprintEditorSettings]
SaveOnCompile=SoC_SuccessOnly
[/Script/UnrealEd.EditorLoadingSavingSettings]
RestoreOpenAssetTabsOnRestart=AlwaysRestore
AutoSaveWarningInSeconds=0