184 lines
6.1 KiB
C++
184 lines
6.1 KiB
C++
#include "lpxserver.hpp"
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#include "world.hpp"
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#include "drivenengine.hpp"
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#include "luaconsole.hpp"
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#include "util.hpp"
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#include "printbuffer.hpp"
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#include <memory>
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class Client {
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public:
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int64_t actor_id_;
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SharedChannel channel_;
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UniqueWorld sync_;
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};
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using UniqueClient = std::unique_ptr<Client>;
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using ClientVector = std::vector<UniqueClient>;
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class LpxServer : public DrivenEngine {
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public:
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UniqueWorld master_;
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LuaConsole console_;
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ClientVector clients_;
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PrintChanneler print_channeler_;
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int64_t admin_id_;
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public:
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virtual void event_init(int argc, char *argv[]) {
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// Create the master world model.
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master_.reset(new World(util::WORLD_TYPE_MASTER));
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// Update the source code of the master model.
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master_->update_source(get_lua_source());
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// Create an actor for administrative commands.
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admin_id_ = master_->create_login_actor();
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// Print out admin ID for debugging purposes.
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stdostream() << "Admin actor id = " << admin_id_ << std::endl;
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// Enable listening on port 8085.
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listen_port(8085);
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// Set the console prompt.
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get_stdio_channel()->set_prompt(console_.get_prompt());
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}
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void do_luainvoke_command(const util::StringVec &words) {
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master_->invoke(Invocation(Invocation::KIND_LUA, admin_id_, admin_id_, words[1]));
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}
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void do_luaprobe_command(const util::StringVec &words) {
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master_->snapshot();
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stdostream() << master_->probe_lua(admin_id_, words[1]);;
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master_->rollback();
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}
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void do_syntax_command(const util::StringVec &words) {
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stdostream() << "Syntax Error: " << words[1] << std::endl;
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}
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void do_tick_command(const util::StringVec &words) {
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master_->invoke(Invocation(Invocation::KIND_TICK, admin_id_, admin_id_, ""));
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}
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void do_cpl_command(const util::StringVec &words) {
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rescan_lua_source();
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}
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void do_quit_command(const util::StringVec &words) {
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stop_driver();
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}
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void do_command(const util::StringVec &words) {
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if (words.empty()) return;
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else if (words[0] == "luainvoke") do_luainvoke_command(words);
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else if (words[0] == "luaprobe") do_luaprobe_command(words);
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else if (words[0] == "syntax") do_syntax_command(words);
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else if (words[0] == "tick") do_tick_command(words);
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else if (words[0] == "cpl") do_cpl_command(words);
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else if (words[0] == "quit") do_quit_command(words);
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else {
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stdostream() << "Unsupported command: " << words[0] << std::endl;
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}
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}
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void delete_client(UniqueClient &client) {
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stdostream() << "Client closed: actor id=" << client->actor_id_ << std::endl;
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client.reset();
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}
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void send_diffs(UniqueClient &client) {
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StreamBuffer *sb = client->channel_->out();
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sb->write_uint8(util::MSG_DIFF);
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sb->write_uint32(0);
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int64_t tw_1 = sb->total_writes();
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stdostream() << "Sending diffs to client " << client->actor_id_ << std::endl;
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client->sync_->diff_everything(client->actor_id_, master_.get(), sb);
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int64_t tw_2 = sb->total_writes();
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sb->overwrite_int32(tw_1, tw_2 - tw_1);
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}
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bool handle_invocation(UniqueClient &client) {
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StreamBuffer *sb = client->channel_->in();
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int64_t tr_before = sb->total_reads();
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Invocation inv;
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try {
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uint8_t msg_type = sb->read_uint8();
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if (msg_type != util::MSG_INVOKE) {
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delete_client(client);
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return false;
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}
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inv.deserialize(sb);
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} catch (const StreamEof &seof) {
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sb->unread_to(tr_before);
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return false;
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} catch (const StreamCorruption &scorr) {
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delete_client(client);
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return false;
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}
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if (inv.actor() != client->actor_id_) {
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stdostream() << "Ignoring invoke with wrong actor ID " << inv.actor() << std::endl;
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return true;
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}
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stdostream() << "Invoking: " << inv.debug_string() << std::endl;
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master_->invoke(inv);
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client->channel_->out()->write_uint8(util::MSG_ACK);
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client->channel_->out()->write_uint32(0);
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client->sync_->invoke(inv);
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send_diffs(client);
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return true;
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}
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virtual void event_update() {
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// If the driver has reloaded the source, put it into master model.
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master_->update_source(get_lua_source());
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// Check for keyboard input on stdin.
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while (true) {
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std::string line = get_stdio_channel()->in()->readline();
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if (line == "") break;
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console_.add(line);
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get_stdio_channel()->set_prompt(console_.get_prompt());
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do_command(console_.get_command());
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}
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// Anything in the administrator printbuffer should go to stdostream.
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if (print_channeler_.channel(master_->get_printbuffer(admin_id_), stdostream())) {
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master_->invoke(print_channeler_.invocation(admin_id_));
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}
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// Check for new incoming channels, set up client structures.
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while (true) {
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SharedChannel chan = new_incoming_channel();
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if (chan == nullptr) break;
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Client *client = new Client;
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client->actor_id_ = master_->create_login_actor();
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client->channel_ = std::move(chan);
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client->sync_.reset(new World(util::WORLD_TYPE_S_SYNC));
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client->sync_->create_login_actor();
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clients_.emplace_back(client);
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stdostream() << "New client: actor id=" << client->actor_id_ << std::endl;
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send_diffs(clients_.back());
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}
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// Traverse all existing channels, process any communication.
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for (UniqueClient &client : clients_) {
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if (client->channel_->closed()) {
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delete_client(client);
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continue;
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}
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// Check for received invocations.
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while (handle_invocation(client));
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}
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util::remove_nullptrs(clients_);
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}
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};
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UniqueDrivenEngine make_LpxServer() {
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return UniqueDrivenEngine(new LpxServer);
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}
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