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6be07679d2d882aa04f6b63a91d182a2ee8342fd
integration/Content/Luprex
History
jyelon 467c1464aa Much better handling of type lookups
2026-03-18 23:20:10 -04:00
..
InputActions
Final design of 'If Key is Reserved' routine
2025-05-27 17:49:18 -04:00
KeyClassification.uasset
Hotkeys working now
2025-06-02 19:21:17 -04:00
lxCrosshairImage.uasset
Still working on event handling for hotkey widgets
2025-05-23 15:33:18 -04:00
lxDefaultPawn.uasset
Tidying up some more assets
2024-10-14 17:19:21 -04:00
lxGameMode.uasset
Forgot to remove crosshair stuff from gamemode
2026-03-05 16:44:07 -05:00
lxMappingContext.uasset
Still working on event handling for hotkey widgets
2025-05-23 15:33:18 -04:00
lxMappingsForPIE.uasset
Final design of 'If Key is Reserved' routine
2025-05-27 17:49:18 -04:00
lxPlayerController.uasset
MCPFetcher, and new code for FormatName
2026-03-10 00:22:56 -04:00
lxUtilityFunctionsLibrary.uasset
Completed the play-seq animation command for characters
2025-11-18 00:40:43 -05:00
lxUtilityMacroLibrary.uasset
Still working on event handling for hotkey widgets
2025-05-23 15:33:18 -04:00
lxWidgetMacroLibrary.uasset
Hotkeys working now
2025-06-02 19:21:17 -04:00
SimpleColorMaterial.uasset
Improved Docs, AnimationStepApplyMesh+Materials, some other minor tweaks
2026-02-06 17:34:26 -05:00
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