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integration/luprex/syscpp/viewer.hpp
2021-01-18 00:48:42 -05:00

36 lines
790 B
C++

#ifndef VIEWER_HPP
#define VIEWER_HPP
class Viewer {
public:
// Initialize a standalone game.
//
void init_standalone();
// Get the player ID of the current player.
//
int64_t get_player_id();
// Get a list of the tangibles in viewing radius of the player.
//
std::vector<int64_t> get_tangibles_near_player();
// Get the animation viewer of the specified tangible.
//
AnimView *get_animation_view(int64_t id);
// Get the menu of the specified tangible.
//
std::vector<std::string> get_menu(int64_t id);
// Select the specified menu item.
//
void choose_menu_item(int64_t id, const std::string &item);
// Advance the simulation clock. Called 1/sec.
//
void advance_clock();
};
#endif // VIEWER_HPP