103 lines
2.7 KiB
C++
103 lines
2.7 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "WingServer.h"
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#include "WingHandler.h"
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#include "WingFetcher.h"
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#include "WingJson.h"
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#include "WingUtils.h"
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#include "EdGraph/EdGraph.h"
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#include "EdGraph/EdGraphNode.h"
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#include "EdGraph/EdGraphSchema.h"
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#include "GraphNode_Create.generated.h"
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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USTRUCT()
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struct FSpawnNodeEntry
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{
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GENERATED_BODY()
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UPROPERTY()
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FString ActionName;
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UPROPERTY()
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int32 PosX = 0;
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UPROPERTY()
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int32 PosY = 0;
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};
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UCLASS()
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class UWing_GraphNode_Create : public UObject, public IWingHandler
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{
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GENERATED_BODY()
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public:
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UPROPERTY(meta=(Description="Target graph"))
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FString Graph;
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UPROPERTY(meta=(Description="Array of {Type, posX, posY} objects. Use GraphNode_SearchTypes to find types."))
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FWingJsonArray Nodes;
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virtual FString GetDescription() const override
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{
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return TEXT("Create nodes using the editor's action database. "
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"Use GraphNode_SearchTypes to find types.");
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}
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virtual void Handle() override
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{
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WingFetcher F;
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UEdGraph* TargetGraph = F.Walk(Graph).Cast<UEdGraph>();
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if (!TargetGraph) return;
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int32 SuccessCount = 0;
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int32 TotalCount = Nodes.Array.Num();
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for (const TSharedPtr<FJsonValue>& NodeVal : Nodes.Array)
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{
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FSpawnNodeEntry Entry;
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if (!WingJson::PopulateFromJson(FSpawnNodeEntry::StaticStruct(), &Entry, NodeVal))
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continue;
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// Find the action by exact full name
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TArray<TSharedPtr<FEdGraphSchemaAction>> Matches = WingUtils::SearchGraphActions(TargetGraph, Entry.ActionName, 2, /*ExactMatch=*/true);
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if (Matches.Num() == 0)
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{
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UWingServer::Printf(TEXT("ERROR: No action found matching '%s'. Use GraphNodeSearchTypes to find available actions.\n"),
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*Entry.ActionName);
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continue;
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}
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if (Matches.Num() > 1)
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{
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UWingServer::Printf(TEXT("ERROR: Ambiguous: %d actions match '%s'.\n"),
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Matches.Num(), *Entry.ActionName);
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continue;
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}
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// Perform the action
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FVector2D Location(Entry.PosX, Entry.PosY);
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UEdGraphNode* NewNode = Matches[0]->PerformAction(TargetGraph, nullptr, Location, /*bSelectNewNode=*/false);
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if (!NewNode)
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{
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UWingServer::Printf(TEXT("ERROR: PerformAction returned null for '%s'.\n"), *Entry.ActionName);
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continue;
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}
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if (!NewNode->NodeGuid.IsValid())
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NewNode->CreateNewGuid();
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UWingServer::Printf(TEXT("Spawned: %s (%s)\n"),
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*WingUtils::FormatName(NewNode), *WingUtils::FormatName(NewNode->GetClass()));
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SuccessCount++;
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}
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UWingServer::Printf(TEXT("Spawned %d/%d nodes.\n"), SuccessCount, TotalCount);
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}
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};
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