Files
integration/Plugins/UEWingman/Source/UEWingman/HalfBaked/Blueprint_Compile.h
2026-03-18 10:29:38 -04:00

55 lines
1.5 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingHandler.h"
#include "WingFetcher.h"
#include "WingUtils.h"
#include "Engine/Blueprint.h"
#include "Kismet2/KismetEditorUtilities.h"
#include "Blueprint_Compile.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Blueprint_Compile : public UObject, public IWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(meta=(Optional, Description="Path of the blueprint."))
FString Blueprint;
virtual FString GetDescription() const override
{
return TEXT("Compile a blueprint. ");
}
virtual void Handle() override
{
WingFetcher F;
UBlueprint *BP = F.Walk(Blueprint).Cast<UBlueprint>();
EBlueprintCompileOptions CompileOpts =
EBlueprintCompileOptions::SkipSave |
EBlueprintCompileOptions::SkipGarbageCollection |
EBlueprintCompileOptions::SkipFiBSearchMetaUpdate;
FKismetEditorUtilities::CompileBlueprint(BP, CompileOpts, nullptr);
// Collect compiler messages from nodes
for (UEdGraphNode* Node : WingUtils::AllNodes(BP))
{
if (!Node->bHasCompilerMessage) continue;
UWingServer::Printf(TEXT("%s %s: %s\n"),
*WingUtils::FormatName(Node->GetGraph()),
*WingUtils::FormatName(Node),
*Node->ErrorMsg);
}
UWingServer::Printf(TEXT("Compilation Done.\n"));
}
};