Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Blueprint_Dump.h
2026-04-08 03:40:59 -04:00

190 lines
5.9 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingBasics.h"
#include "WingFetcher.h"
#include "WingUtils.h"
#include "Engine/Blueprint.h"
#include "Animation/AnimBlueprint.h"
#include "Animation/Skeleton.h"
#include "WingComponent.h"
#include "AnimationGraph.h"
#include "AnimationGraphSchema.h"
#include "AnimationStateMachineSchema.h"
#include "WingVariables.h"
#include "WingWidgets.h"
#include "WidgetBlueprint.h"
#include "Blueprint/WidgetTree.h"
#include "Blueprint_Dump.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Blueprint_Dump : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Blueprint path"))
FString Blueprint;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Dump a Blueprint's structure: variables, interfaces, components, "
"and graph names. Does not include graph contents (use Graph_Dump for that)."));
}
virtual void Handle() override
{
WingFetcher F(WingOut::Stdout);
UBlueprint* BP = F.Walk(Blueprint).Cast<UBlueprint>();
if (!BP) return;
// Header
WingOut::Stdout.Printf(TEXT("Blueprint: %s\n"), *WingUtils::FormatName(BP));
WingOut::Stdout.Printf(TEXT("Parent: %s\n"), BP->ParentClass ? *WingUtils::FormatName(BP->ParentClass) : TEXT("None"));
WingOut::Stdout.Printf(TEXT("Type: %s\n"), *WingUtils::EnumToString(BP->BlueprintType));
// Animation Blueprint
if (UAnimBlueprint* AnimBP = Cast<UAnimBlueprint>(BP))
{
if (AnimBP->TargetSkeleton)
WingOut::Stdout.Printf(TEXT("TargetSkeleton: %s\n"), *AnimBP->TargetSkeleton->GetPathName());
}
// Interfaces
for (const FBPInterfaceDescription& I : BP->ImplementedInterfaces)
{
if (I.Interface) WingOut::Stdout.Printf(TEXT("Interface: %s\n"), *WingUtils::FormatName(I));
}
// Variables
WingVariables BlueprintVars;
BlueprintVars.SetBackingStore(BP, WingOut::Stdout);
BlueprintVars.Load(WingOut::Stdout);
BlueprintVars.Print(WingOut::StdoutBuffer);
// Components
TArray<TStrongObjectPtr<UWingComponentRef>> Components = UWingComponent::GetAll(BP);
if (!Components.IsEmpty()) WingOut::Stdout.Print(TEXT("\nComponents:\n"));
UWingComponent::PrintAll(BP, WingOut::Stdout);
// Widget Tree
if (UWidgetBlueprint* WidgetBP = Cast<UWidgetBlueprint>(BP))
{
WingOut::Stdout.Print(TEXT("\nWidget Tree:\n"));
WingWidgets::PrintWidgetTree(WidgetBP->WidgetTree->RootWidget, 1);
}
// Event Dispatchers
if (!BP->DelegateSignatureGraphs.IsEmpty())
{
WingOut::Stdout.Print(TEXT("\nEvent Dispatchers:\n"));
for (UEdGraph* Graph : BP->DelegateSignatureGraphs)
PrintEventDispatcher(Graph);
}
// Graphs
TSet<UEdGraph*> Printed;
WingOut::Stdout.Print(TEXT("\nGraphs:\n"));
for (UEdGraph* Graph : BP->UbergraphPages)
{
WingOut::Stdout.Printf(TEXT(" EventGraph %s\n"), *WingUtils::FormatName(Graph));
Printed.Add(Graph);
}
for (UEdGraph* Graph : BP->FunctionGraphs)
{
if (Graph->IsA<UAnimationGraph>()) continue;
PrintGraph(Graph, TEXT("Function"));
Printed.Add(Graph);
}
for (UEdGraph* Graph : BP->MacroGraphs)
{
PrintGraph(Graph, TEXT("Macro"));
Printed.Add(Graph);
}
for (const FBPInterfaceDescription& I : BP->ImplementedInterfaces)
for (UEdGraph* Graph : I.Graphs)
{
PrintGraph(Graph, TEXT("Interface"), I.Interface);
Printed.Add(Graph);
}
// Delegate signature graphs are not real graphs, but mark them as printed.
for (UEdGraph* Graph : BP->DelegateSignatureGraphs)
Printed.Add(Graph);
// Animation graphs and state machines.
TArray<UEdGraph*> AllGraphs = WingUtils::AllGraphs(BP);
FString AnimGraphNames;
for (UEdGraph* Graph : AllGraphs)
{
if (Printed.Contains(Graph)) continue;
if (!Graph->Schema || !Graph->Schema->IsChildOf(UAnimationGraphSchema::StaticClass())) continue;
if (!AnimGraphNames.IsEmpty()) AnimGraphNames += TEXT(", ");
AnimGraphNames += WingUtils::FormatName(Graph);
Printed.Add(Graph);
}
if (!AnimGraphNames.IsEmpty())
WingOut::Stdout.Printf(TEXT("\nAnimation Graphs: %s\n"), *AnimGraphNames);
FString StateMachineNames;
for (UEdGraph* Graph : AllGraphs)
{
if (Printed.Contains(Graph)) continue;
if (!Graph->Schema || !Graph->Schema->IsChildOf(UAnimationStateMachineSchema::StaticClass())) continue;
if (!StateMachineNames.IsEmpty()) StateMachineNames += TEXT(", ");
StateMachineNames += WingUtils::FormatName(Graph);
Printed.Add(Graph);
}
if (!StateMachineNames.IsEmpty())
WingOut::Stdout.Printf(TEXT("\nAnimation State Machines: %s\n"), *StateMachineNames);
// Catch any graphs we missed.
for (UEdGraph* Graph : AllGraphs)
{
if (Printed.Contains(Graph)) continue;
WingOut::Stdout.Printf(TEXT("WARNING: unlisted graph: %s (%s)\n"),
*WingUtils::FormatName(Graph),
*WingUtils::FormatName(Graph->GetSchema()->GetClass()));
}
}
private:
void PrintEventDispatcher(UEdGraph* Graph)
{
WingVariables Vars;
Vars.SetBackingStore(Graph, WingOut::Stdout);
Vars.Load(WingOut::Stdout);
WingOut::Stdout.Printf(TEXT(" %s("), *WingUtils::FormatName(Graph));
Vars.InputVariables.PrintCompact(WingOut::Stdout);
WingOut::Stdout.Printf(TEXT(")\n"));
}
void PrintGraph(UEdGraph* Graph, const TCHAR* Type, UClass* Interface = nullptr)
{
WingVariables Vars;
Vars.SetBackingStore(Graph, WingOut::Stdout);
Vars.Load(WingOut::Stdout);
FStringBuilderBase &Out = WingOut::StdoutBuffer;
Out.Appendf(TEXT(" %s %s"), Type, *WingUtils::FormatName(Graph));
Out.AppendChar('(');
Vars.InputVariables.PrintCompact(Out);
Out.Append(TEXT(") -> ("));
Vars.OutputVariables.PrintCompact(Out);
Out.AppendChar(')');
if (Interface)
Out.Appendf(TEXT(" [%s]"), *WingUtils::FormatName(Interface));
Out.AppendChar('\n');
}
};