Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Material_DumpParameters.h

42 lines
1.1 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingHandler.h"
#include "WingFetcher.h"
#include "WingServer.h"
#include "WingUtils.h"
#include "WingParameterEditor.h"
#include "MaterialTypes.h"
#include "Material_DumpParameters.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Material_DumpParameters : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Material path"))
FString Material;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("List all parameters on a Material, showing their default values."));
}
virtual void Handle() override
{
WingFetcher F(WingOut::Stdout);
UMaterial* Mat = F.Asset(Material).Cast<UMaterial>();
if (!Mat) return;
auto AllParams = FWingParameterEditor::GetMaterialParameters(Mat);
FWingParameterEditor::PrintAll(AllParams, false);
if (AllParams.IsEmpty()) WingOut::Stdout.Printf(TEXT("No material parameters.\n"));
}
};