Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Property_Get.h
2026-04-01 18:12:54 -04:00

47 lines
1.1 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingServer.h"
#include "WingHandler.h"
#include "WingFetcher.h"
#include "WingProperty.h"
#include "WingUtils.h"
#include "Property_Get.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Property_Get : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(meta=(Description="Target object"))
FString Object;
UPROPERTY(meta=(Description="Property name"))
FString Property;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Get the value of a single property."));
}
virtual void Handle() override
{
WingFetcher F;
UObject* Obj = F.Walk(Object).Cast<UObject>();
if (!Obj) return;
TArray<FWingProperty> All = FWingProperty::GetDetailsMutable(Obj, CPF_Edit);
FWingProperty *P = WingUtils::FindOneWithExternalID(Property, All, TEXT("Property"));
if (!P) return;
UWingServer::Print(P->GetText());
UWingServer::Print(TEXT("\n"));
}
};