Files
integration/Source/Integration/MyLuprexGameStateBase.h
2023-06-09 14:36:47 -04:00

21 lines
400 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameStateBase.h"
#include "MyLuprexGameStateBase.generated.h"
/**
*
*/
UCLASS()
class INTEGRATION_API AMyLuprexGameStateBase : public AGameStateBase
{
GENERATED_BODY()
public:
virtual void BeginPlay() override;
virtual void Tick(float) override;
};