Files
integration/Plugins/UEWingman/Source/UEWingman/Handlers/Graph_Dump.h

43 lines
1.1 KiB
C++

#pragma once
#include "CoreMinimal.h"
#include "WingBasics.h"
#include "WingServer.h"
#include "WingFetcher.h"
#include "WingGraphExport.h"
#include "EdGraph/EdGraph.h"
#include "Graph_Dump.generated.h"
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
UCLASS()
class UWing_Graph_Dump : public UWingHandler
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere, meta=(Description="Path to graph"))
FString Graph;
UPROPERTY(EditAnywhere, meta=(Description="True to show minor node properties"))
bool Details = false;
virtual void Register() override
{
UWingServer::AddHandler(this,
TEXT("Dump blueprint or material graphs as readable text. "));
}
virtual void Handle() override
{
WingFetcher F(WingOut::Stdout);
UEdGraph *G = F.Walk(Graph).Cast<UEdGraph>();
if (!G) return;
WingGraphExport Exporter(G, true, Details);
WingOut::Stdout.Print(Exporter.GetOutput());
}
};