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dd668b32142e1239cf95fe78e3b8a67db1e3726e
integration/Content
History
jyelon 2bb78cd7c6 Turn off per-poly-collision for SKM_Quinn_Simple
2025-09-09 16:26:56 -04:00
..
__ExternalActors__/LpxLevel
Lots of work on several unrelated things.
2025-03-28 23:31:44 -04:00
__ExternalObjects__/LpxLevel
Working on positionable crosshair
2025-01-07 18:46:40 -05:00
Characters/Mannequins
Turn off per-poly-collision for SKM_Quinn_Simple
2025-09-09 16:26:56 -04:00
Luprex
Upgrade to Unreal 5.5 to fix bug and get access to Visual Chaos Debugger
2025-08-27 20:57:12 -04:00
StarterContent
More work on generating the project config files
2024-10-03 14:11:25 -04:00
StaticMeshes
More work on the Asset Lookup system.
2025-04-02 19:58:16 -04:00
Tangibles
Upgrade to Unreal 5.5 to fix bug and get access to Visual Chaos Debugger
2025-08-27 20:57:12 -04:00
Widgets
Upgrade to Unreal 5.5 to fix bug and get access to Visual Chaos Debugger
2025-08-27 20:57:12 -04:00
IntegrationGameModeBaseBP.uasset
Implement Line Trace through Crosshairs
2024-09-24 18:02:33 -04:00
LpxLevel_HLOD0_Instancing.uasset
Move to LpxLevel
2023-08-28 19:42:06 -04:00
LpxLevel.umap
Still working on event handling for hotkey widgets
2025-05-23 15:33:18 -04:00
NameToMeshEntry.uasset
Renamed MeshStruct to NameToMeshEntry
2024-01-22 10:54:09 -05:00
NameToMeshTable.uasset
Renamed MeshStruct to NameToMeshEntry
2024-01-22 10:54:09 -05:00
TanActor.uasset
More work on the Asset Lookup system.
2025-04-02 19:58:16 -04:00
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