64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#pragma once
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#include "CoreMinimal.h"
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#include "WingHandler.h"
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#include "WingFetcher.h"
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#include "WingUtils.h"
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#include "WingTypes.h"
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#include "WingServer.h"
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#include "Engine/Blueprint.h"
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#include "Kismet2/BlueprintEditorUtils.h"
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#include "Kismet2/KismetEditorUtilities.h"
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#include "Blueprint_Reparent.generated.h"
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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UCLASS()
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class UWing_Blueprint_Reparent : public UObject, public IWingHandler
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{
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GENERATED_BODY()
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public:
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UPROPERTY(meta=(Description="Blueprint package path"))
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FString Blueprint;
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UPROPERTY(meta=(Description="New parent class"))
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FString Parent;
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virtual FString GetDescription() const override
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{
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return TEXT("Change a Blueprint's parent class.");
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}
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virtual void Handle() override
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{
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// Load Blueprint
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WingFetcher F;
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UBlueprint* BP = F.Asset(Blueprint).Cast<UBlueprint>();
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if (!BP) return;
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// Find the new parent class by short type name
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UClass* NewParentClassObj = UWingTypes::TextToOneObjectType(Parent);
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if (!NewParentClassObj) return;
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// Validate reparent
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if (!WingUtils::CanReparentBlueprint(BP->GeneratedClass, NewParentClassObj))
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{
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UWingServer::Printf(TEXT("Error: Cannot reparent %s to %s — incompatible class hierarchy.\n"),
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*WingUtils::FormatName(BP), *WingUtils::FormatName(NewParentClassObj));
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return;
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}
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// Perform reparent
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BP->ParentClass = NewParentClassObj;
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FBlueprintEditorUtils::RefreshAllNodes(BP);
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FKismetEditorUtilities::CompileBlueprint(BP);
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UWingServer::Printf(TEXT("Reparented %s -> %s\n"),
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*WingUtils::FormatName(BP), *WingUtils::FormatName(NewParentClassObj));
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}
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};
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