Files
integration/Source/Integration/InputDeviceTracker.h
2026-05-19 02:55:31 -04:00

65 lines
2.0 KiB
C++

////////////////////////////////////////////////////////////
//
// InputDeviceTracker.h
//
// Tracks the most recently used input device, classifying
// it as keyboard/mouse, Xbox gamepad, or PlayStation
// gamepad. The subsystem registers a Slate input
// preprocessor that watches button-down events; analog
// and mouse-move events are ignored. Read the current
// classification via the static accessor.
//
////////////////////////////////////////////////////////////
#pragma once
#include "CoreMinimal.h"
#include "Subsystems/GameInstanceSubsystem.h"
#include "Framework/Application/IInputProcessor.h"
#include "Common.h"
#include "InputDeviceTracker.generated.h"
////////////////////////////////////////////////////////////
//
// FInputDeviceTrackerProcessor
//
// Slate input preprocessor. Updates the device-class
// static on each button-down event. Never consumes
// events (always returns false).
//
////////////////////////////////////////////////////////////
class FInputDeviceTrackerProcessor : public IInputProcessor
{
public:
virtual void Tick(const float DeltaTime, FSlateApplication& SlateApp, TSharedRef<ICursor> Cursor) override {}
virtual bool HandleKeyDownEvent(FSlateApplication& SlateApp, const FKeyEvent& KeyEvent) override;
virtual bool HandleMouseButtonDownEvent(FSlateApplication& SlateApp, const FPointerEvent& MouseEvent) override;
};
////////////////////////////////////////////////////////////
//
// UlxInputDeviceTracker
//
////////////////////////////////////////////////////////////
UCLASS(MinimalAPI)
class UlxInputDeviceTracker : public UGameInstanceSubsystem
{
GENERATED_BODY()
public:
virtual void Initialize(FSubsystemCollectionBase& Collection) override;
virtual void Deinitialize() override;
// Returns the classification of the most recently used
// input device. Defaults to KeyboardMouse until the
// first gamepad button event is observed.
//
UFUNCTION(BlueprintCallable, Category="Luprex|Input")
static ElxControllerType GetLastControllerType();
private:
TSharedPtr<FInputDeviceTrackerProcessor> Processor;
};