Files
integration/luprex/cpp/viewer.hpp

43 lines
893 B
C++
Raw Normal View History

2021-01-18 00:48:42 -05:00
#ifndef VIEWER_HPP
#define VIEWER_HPP
2021-01-22 17:35:23 -05:00
#include "world.hpp"
#include "animqueue.hpp"
2021-02-07 13:38:29 -05:00
#include "gui.hpp"
2021-01-22 17:35:23 -05:00
#include <vector>
#include <string>
#include <memory>
2021-01-18 00:48:42 -05:00
class Viewer {
2021-01-22 17:35:23 -05:00
private:
std::unique_ptr<World> world_;
2021-01-18 00:48:42 -05:00
public:
2021-01-22 17:35:23 -05:00
Viewer();
~Viewer();
2021-01-18 00:48:42 -05:00
2021-01-22 17:35:23 -05:00
// Get the lua state for interaction.
//
lua_State *get_lua_state() { return world_->get_lua_state(); }
2021-01-22 19:10:47 -05:00
2021-01-18 00:48:42 -05:00
// Get the player ID of the current player.
//
int64_t get_player_id();
2021-02-07 13:38:29 -05:00
// Get the list of tangibles near the player.
2021-01-18 00:48:42 -05:00
//
2021-02-07 13:38:29 -05:00
std::vector<int64_t> get_near() { return world_->get_near(1, 100); }
// Get the specified tangible.
2021-01-18 00:48:42 -05:00
//
2021-02-07 13:38:29 -05:00
const Tangible *tangible_get(int64_t id) { return world_->tangible_get(id); }
2021-01-18 00:48:42 -05:00
2021-02-07 13:38:29 -05:00
// Update the GUI for the specified sprite.
//
2021-02-07 13:45:03 -05:00
// The gui passed in will be overwritten.
2021-01-18 00:48:42 -05:00
//
2021-02-07 13:38:29 -05:00
void update_gui(int64_t id, Gui *g);
2021-01-18 00:48:42 -05:00
};
#endif // VIEWER_HPP