2023-06-08 17:10:14 -04:00
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/GameStateBase.h"
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#include "MyLuprexGameStateBase.generated.h"
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/**
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*
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*/
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UCLASS()
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2023-06-09 14:36:47 -04:00
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class INTEGRATION_API AMyLuprexGameStateBase : public AGameStateBase
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2023-06-08 17:10:14 -04:00
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{
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GENERATED_BODY()
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public:
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virtual void BeginPlay() override;
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virtual void Tick(float) override;
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};
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