New infrastructure for property manipulation.
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@@ -454,10 +454,10 @@ void UWingServer::ClientThreadFunc(UWingServer* Server, TSharedPtr<FClientConnec
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void UWingServer::AddHandler(UObject* Obj, const FString& Documentation)
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{
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AddHandler(Obj, WingUtils::GetHandlerName(Obj->GetClass()), Documentation, nullptr, EWingHandlerKind::Normal);
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AddHandler(Obj, WingUtils::GetHandlerName(Obj->GetClass()), nullptr, EWingHandlerKind::Normal, Documentation);
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}
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void UWingServer::AddHandler(UObject* Obj, const FString& Name, const FString& Documentation, UObject* Config, EWingHandlerKind Kind)
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void UWingServer::AddHandler(UObject* Obj, const FString& Name, UObject* Config, EWingHandlerKind Kind, const FString& Documentation)
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{
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FWingHandlerConfig H;
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H.Name = Name;
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