Checking in Unreal Engine source. Also some work on LuprexServer

This commit is contained in:
2025-06-19 18:01:05 -04:00
parent e8ec9c9707
commit 4fe229ebd1
7 changed files with 60 additions and 47 deletions

View File

@@ -1,8 +1,7 @@
diff --git a/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py b/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py
index f56f5ea9cac4..ff1c4030b38f 100644
--- a/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py
+++ b/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py
@@ -32,7 +32,7 @@ def UETCharSummaryProvider(valobj,dict):
diff -u --recursive UnrealEngine-5.3.1-release/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py UnrealEngine/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py
--- UnrealEngine-5.3.1-release/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py 2023-09-27 09:48:07.000000000 -0400
+++ UnrealEngine/Engine/Extras/LLDBDataFormatters/UEDataFormatters_2ByteChars.py 2025-06-19 17:47:01.619969745 -0400
@@ -32,7 +32,7 @@
if DataVal == 0:
Val = 'NULL'
else:
@@ -11,7 +10,7 @@ index f56f5ea9cac4..ff1c4030b38f 100644
ValRef = valobj.CreateValueFromExpression('string', Expr)
Val = ValRef.GetSummary()
elif Type.IsReferenceType():
@@ -47,6 +47,11 @@ def UETCharSummaryProvider(valobj,dict):
@@ -47,6 +47,11 @@
Expr = '(char16_t*)(%s)' % valobj.GetAddress()
ValRef = valobj.CreateValueFromExpression('string', Expr)
Val = ValRef.GetSummary()
@@ -23,11 +22,10 @@ index f56f5ea9cac4..ff1c4030b38f 100644
return Val
def UESignedCharSummaryProvider(valobj,dict):
diff --git a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp
index ca5f4b5fb5ff..a436a624d5b7 100644
--- a/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp
+++ b/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp
@@ -299,6 +299,9 @@ bool FLinuxPlatformApplicationMisc::InitSDL()
diff -u --recursive UnrealEngine-5.3.1-release/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp UnrealEngine/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp
--- UnrealEngine-5.3.1-release/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp 2023-09-27 09:48:07.000000000 -0400
+++ UnrealEngine/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp 2025-06-19 17:47:01.621969761 -0400
@@ -299,6 +299,9 @@
SDL_SetHint(SDL_HINT_MOUSE_RELATIVE_MODE_SHOW_CURSOR, "1"); // When relative mouse mode is acive, don't hide cursor.
SDL_SetHint(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "0"); // Don't warp the cursor to the center in relative mouse mode.
@@ -37,11 +35,10 @@ index ca5f4b5fb5ff..a436a624d5b7 100644
// If we're rendering offscreen, use the "dummy" SDL video driver
if (FParse::Param(FCommandLine::Get(), TEXT("RenderOffScreen")) && !getenv("SDL_VIDEODRIVER"))
{
diff --git a/Setup.bat b/Setup.bat
index 34e1cea1e7d2..16bfbe803ac1 100755
--- a/Setup.bat
+++ b/Setup.bat
@@ -28,7 +28,7 @@ start /wait Engine\Extras\Redist\en-us\UEPrereqSetup_x64.exe /quiet /norestart
diff -u --recursive UnrealEngine-5.3.1-release/Setup.bat UnrealEngine/Setup.bat
--- UnrealEngine-5.3.1-release/Setup.bat 2023-09-27 09:48:07.000000000 -0400
+++ UnrealEngine/Setup.bat 2025-06-19 17:50:32.284629525 -0400
@@ -28,7 +28,7 @@
rem Register the engine installation...
if not exist .\Engine\Binaries\Win64\UnrealVersionSelector-Win64-Shipping.exe goto :no_unreal_version_selector
@@ -50,11 +47,10 @@ index 34e1cea1e7d2..16bfbe803ac1 100755
:no_unreal_version_selector
rem Done!
diff --git a/Setup.sh b/Setup.sh
index f91a96aaac6b..12897001c96b 100755
--- a/Setup.sh
+++ b/Setup.sh
@@ -80,7 +80,7 @@ else
diff -u --recursive UnrealEngine-5.3.1-release/Setup.sh UnrealEngine/Setup.sh
--- UnrealEngine-5.3.1-release/Setup.sh 2023-09-27 09:48:07.000000000 -0400
+++ UnrealEngine/Setup.sh 2025-06-19 17:47:01.621969761 -0400
@@ -80,7 +80,7 @@
echo Register the engine installation...
if [ -f Engine/Binaries/Linux/UnrealVersionSelector-Linux-Shipping ]; then
pushd Engine/Binaries/Linux > /dev/null